Tags
Creators
Details
b1.6.8
Compatibility
Changes
Changes
- Added a warning message for server owners about world creation.
- Wisteria foliage is now bonemeal-able
- Orange fruit items are now scattered instead of spawned from leaves
- Modified wisteria & golden oak trunk generation
- Renamed logger
Fixes
- Fixed several subtitles. e.g. "Phantom flaps" -> "Moa glides"
- Bloodstones no longer crash upon use on a non-living entity.
- Fixed several incompatibilities related to shaders and performance mods
- Improved client-side sign registration
- Fixed a bug that prevented the user from customizing a superflat world
Advisory: 1.17 ➝ 1.18 World Migration
At this time, migrating worlds will work fine all elements of the mod except for dimension information.
Due to unforeseen issues currently beyond our control, the game is currently unable to migrate the Aether Dimension from the 1.17 format to 1.18s.
Anyone choosing to migrate worlds is strongly encouraged to make a backup and additionally opt to regenerate the dimension due to the worldgen changes made, as even if this component is stabilized, there is no chunk blending in place for world transitions.
(The Aether Dimension can be regenerated by removing the folder <MC_SAVES_FOLDER>/<WORLD_NAME>/dimensions/the_aether)
Efforts are currently ongoing to determine the feasibility of getting this component working, to ensure a smoother migration to 1.18.x. Further news regarding this effort can be found on our discord server.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| paradise-lost-1.6.8+1.18.1.jar | Unknown | 41.89 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IKpsG0nF:zfgH9Tea"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IKpsG0nF:zfgH9Tea"
}

