Particle Culling

Particle Culling

Mod

Stops rendering particles that the player cannot see.

Client Optimization

28.3k downloads
41 followers
Createda year ago
Updateda month ago

Follow Save
Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

Erroring particles are no longer culled. This fixes an issue where when one particle errors during the culling process, no other particles would be processed, leading to all particles to incorrectly disappear.

  • Fix incompatibility with Valkyrien Skies
  • Raytracing calculations are now done on a separate thread for increased performance

This version requires MixinBootstrap, or another mod that loads mixins.

  • Internal change to improve handling when shaders are active

This version requires MixinBootstrap, or another mod that loads mixins.

External resources



Project members

bl4ckscor3

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID