Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Client and server
Tags
Creators
Details
Player Journal adds a true RPG progression system to the game. Players start with 4 pages. Vitality, Agility, Combat and Defense. Players can unlock more pages of the journal to advance in other professions.
Players can level basic classes such as Vitality, Combat, Agility and Defense and have the option to unlock more using pages.

Features
- Unique progression system which levels up as you play.
- QOL features such as pinning xp to chat log.
- Inspect other players Journals using shift+right click with an empty hand.
- Server announcements when players hit milestones.
- Automatic config generation to easily add restrictions to the game

Config
- The mod features a faily simple to use config to adjust/add custom restrictions into the journal making it easy to adjust any balancing concerns you may have.
Custom item in config example...
- "mod:itemid;class:lvl;optional second class:lvl"
- "mod:itemid;combat:1;vitality:2"
- "vc_gliders:paraglider_wood;agility:5"
Or a crafting restriction like this
- "mod:itemid;class:lvl;xp"
- "mod:itemid;smithing:10;15"
- "archers:ranger_armor_chest;smithing:6;20"
Or the same system can be used to edit the already implemented items
Built in mod support
- Accessories
- Jade
- Farmers Delight
- Immersive Aircraft Immersive Machinery
- Tide
- Artifacts
- Gliders
- (RPG Series) Archers, Paladins and Priests, Rogues and Warriors, Wizards, Jewelry, Arsenal
- Lili's Lucky Lures
- Small Ships
Planned Features
- API and data pack support for community restrictions. Eventually moving from inbuilt mod support to separate data packs to clean up the config.
For Features/Mod support requests or to submit issues, use the issues link


