Big update for 1.21 Updated to origins 1.13.0 alpha
No longer need pehkui Since apugli will not be updated, some power have been changed to work without apugli.
Rework
Psychic type Apugli removed Psyshock has been removed Has been replaced with future sight, dealing area damage after a time
Rock type Apugli removed Stealth rock now drop directly on the ground In addition, triggering sturdy or hitting someone with a stone axe will also drop SR
Electric type Apugli removed Thunder is now a channelable raycast
Fairy type Apugli remove Moonblast is now an entity raycast, and charge power during misty terrain
Grass type Was boring You can now seed people you hit, and giga drain is now a channellable aoe, draining the life of seeded people.
Fire type Update to the flamethrower to make it more "interesting" Now only the first shot is a blaze fireball, afterward the shot is a short range more "accurate" flamethrower
Psychic Type:
Many power:
Cooldown raise to 2.5s (from 1s)
Sneaking while using this power now allow to go back to previous stance
Switching out of a stance give additionnal effects.
Extrasensory:
Switching out of this stance grant you slowfalling for 5s
Psyshock:
Rework
Only launch one projectile instead of 3
Cooldown reduce to 2 tick (from 4s)
You now gradually build up to 3 ammo (2s for each ammo)
Damage from the brick projectile raise to 7 (from 5)
Damage from the quartz projectile raise to 4 (from 3). The damage still ignore armor
Damage from the brick projectile raise to 11 (from 8)
Switching out of this stance give slowness around you for 2s
Teleport:
Switching out of this stance grant you speed for 5s
Grass Type:
Chlorophyll: Now amplify regeneration effect
I will probably go on a full rework of the grass type, but not for now.