Compatibility
Minecraft: Java Edition
1.21.3–1.21.9
1.21–1.21.1
1.20.6
1.20.4
1.20.2
Platforms
Supported environments
Creators
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated 2 weeks ago
Changelog
- Chain Drive:
- A new way to transfer kinetic energy.
- Can be placed like Axles, facing different axis.
- You can connect it with other Chain Drives by clicking them with Iron Chain (one click to select first, other to second).
- It requires 2 Iron Chains per block of distance.
- Max distance it can connect is 32 blocks. Additionally angle between first and second Chain Drive needs to be lower than 33 degrees.
- When broken it will drop used Chains.
- Crafted with 4 Wooden Plates, 2 Axles, 2 Iron Chains and a Steel Gear.
- Added Chain Lift:
- A new vehicle type.
- It travels on Chains connected via Chain Drives. moving only when chain does.
- Can capture entities similar to Minecarts, through allows to capture more types (including non-living ones) as long as they are smaller than 2 blocks.
- Players can also ride it by clicking on it. If other mob is currently on it, it will be dropped.
- By default, when player rides it, the direction it goes depends on player's facing direction.
- When they are powered by Redstone (with block nearby), they will drop currently riding it entity.
- Can be configured with Wrench, allowing to disable entity catching and player control.
- Crafted with 3 Steel Places, 4 Iron Chains and 1 Steel Ingot.
- Added Gauge:
- New data output block, used to show progress.
- While it uses cable system, it can also extract data from other blocks (like Storage Counter).
- For progress information, it will start at zero and end at max value / capacity.
- For Redstone signal it will show value between 0 and 15 (max redstone signal).
- For other signals it will display between 0 and 100, based on double value.
- Can be placed on walls and floor, with floor allowing to rotate it.
- You can change its style between Default (white background), red-green and green-red.
- You can change its starting hand position between Left, Center and Right.
- You can change how received value is interpreted by setting Value Modifier to Absolute (Default), Negated Absolute, Unmodified or Negated.
- Crafted with 4 Steel Ingots and single Paper.
- Wrenches can now be used on entities:
- Using Wrench on Boats and Minecarts allows to dismount entities riding them and toggle whatever mobs should be able to enter them.
- If these entities have non-default settings, some of them might be saved onto dropped item and later reapplied when placed.
- Recipe changes and additions:
- Changed Gated Cable recipe to 2 Smooth Stone Slabs, 4 Redstone Dusts, 2 Cables and 1 Copper Ingot.
- Changed Steel Button recipe to 4 Steel Nuggets in a rectangle.
- Steel and Copper Places can now be recycled in Smeltery.
- Fixed Honeycomb Block recipe.
- Added Chain Mold.
- Increased durability of Hardened Clay Molds from 16 to 64.
- Resulting item can now be pulled from Casting Table and Casting Cauldron (with Hopper and alike).
- Fauced can now be powered by redstone to make it activate automatically.
- Compared to regular player activation, it will pour fluids 3 times slower. Cooling time will be unchanged.
- Using Mechanical Spout should still be preferred way to automate fluid casting recipes.
- Added Redstone, Progress and List data types.
- Redstone signal is now sent as its own data type (instead of being an Integer).
- Redstone value of data is now interpreted as absolute value (negative values will generate signal, instead of being replaced with zero).
- Item Reader and Text Input blocks are now orientable when placed facing upwards or downwards.
- Changed implementation of Wall with Cable and Wall with Pipe to be more compatible with other mods.
- Mechanical Miner will now attack the closest entity, instead of random one.
- Lowered damage done by Experience Splashes (XP shoot with Pressure Fluid Gun) to 0.05 * amount (from 1 to 3). It was 0.5 * amount before.
- Blueprint Workbench now uses Crafting Table screen as it's ui base, allowing usage of recipe book.
- Creative Motor can now provide negative speed (aka rotating other way around).
- Updated Mold Template textures.
- Updated texture of Gated Cable and made it change when it's powered.
- Renamed "Clay [X] Mold" items to "Unfired Clay [X] Mold".
- Tweaked positioning of items in Creative Tab.
- Tachometer speed can now report direction of rotation.
- It can be enabled by changing Value Modifier with a Wrench from "Absolute" to "Unmodified".
- The sign of reported value will tell in which direction it's rotation.
- By default it will still show absolute value (aka existing behaviour).
- Mechanical Press recipes now support providing fluid output, as long as you place a Fluid Drain next to it.
- Such recipes will provide that information in Polydex.
- This functionality isn't used by the builtin recipes yet.
- Tweaked Item Packer's comparator output value to more closely match vanilla one.
- It might still be different due to being based on Fabric's storage api.
- Fixed Mechanical Miners not attacking entities that are too close to it.
- Fixed Industrial Smeltery's progress not showing correctly sometimes.
- Fixed Stored Data tooltip not showing for Data Memory Block.
- Fixed rotating elements being jittery when they aren't actually rotating.
- Fixed Creative Motor UI showing empty tooltips and not coloring numbers.
- Fixed some interactions not working for Mechanical Placer.
- Fixed resource pack error logs generated by this mod.
- Removed some old unused assets.
Files
Metadata
Release channel
ReleaseVersion number
0.8.1+1.21.8Loaders
Game versions
1.21.8Downloads
38Publication date
September 22, 2025 at 8:46 PMPublisher
Patbox
Owner