Changelog
[1.20.1-1.4.23] - 2024-07-19
Minor Version Changes
- Mob Modifiers now have two sections
global_mob_modifiers
andmob_modifiers
which allow for specifying the operation the scaling should apply
{
"global_mob_modifiers": [
{
"attribute": "minecraft:luck",
"amount": 1.5,
"operation": "ADDITION"
}
],
"mob_modifiers": {
"minecraft:zombie": [
{
"attribute": "minecraft:generic.max_health",
"amount": 2.0,
"operation": "MULTIPLY_BASE"
},
{
"attribute": "minecraft:generic.attack_damage",
"amount": 0.005,
"operation": "MULTIPLY_TOTAL"
}
]
}
}
Bugfixes / Tweaks
- Added built-in support for iron spellbooks damage boost perks
Changelog
[1.21.0-2.3.9] - 2024-07-04
HOTFIX
- Fixed crash from gametest
[1.21.0-2.3.8] - 2024-07-04
Bugfixes/Tweaks
- Updated minimum NeoForge version to 21.0.40-beta
- Fixed typo in Gain Blacklist config comment
- Added commands to wiki
- Added optional parameter to admin clear to remove only one skill from the user(s)
- Updated wiki to reflect server config toml => json changes
- Fixed world-sensitive blocks crashing from AutoValues
- Fixed crash from fishing where there is no loot
- Fixed skill filter in glossary not working on perks
- Added hyperlinks to the help command for the wiki and discord
- Fixed level-up unlocks not displaying the new level and showing reqs that were disabled.
Default Pack Changes
- Easy: Added tool salvage
Changelog
[1.21.0-2.3.8] - 2024-07-04
Bugfixes/Tweaks
- Updated minimum NeoForge version to 21.0.40-beta
- Fixed typo in Gain Blacklist config comment
- Added commands to wiki
- Added optional parameter to admin clear to remove only one skill from the user(s)
- Updated wiki to reflect server config toml => json changes
- Fixed world-sensitive blocks crashing from AutoValues
- Fixed crash from fishing where there is no loot
- Fixed skill filter in glossary not working on perks
- Added hyperlinks to the help command for the wiki and discord
- Fixed level-up unlocks not displaying the new level and showing reqs that were disabled.
Default Pack Changes
- Easy: Added tool salvage
Changelog
[1.20.1-1.3.23] - 2024-07-04
Bugfixes / Tweaks
- Updated wiki to explain why there are no crafting reqs
- Fixed typo in Gain Blacklist config comment
- Added commands to the wiki to explain their uses
- Added hyperlinks to the wiki and discord in the help command
- Fixed crash from fishing when there was no drops
- Fixed issue with Dynamic Trees and Snow Better Magic where AutoValues would cause a crash
- Added optional skill argument to admin clear command to remove only one skill
- Fixed skill filter not working on perks in the glossary
- Fixed level-up unlocks not showing your level and showing req unlocks even when disabled.
Changelog
[1.21.0-2.3.4] - 2024-06-13
Preface
A lot has changed with Project MMO since 1.20.1. This changelog serves as both a list of changes and a primer for updating to the new version.
One major detail is the dropped support for Forge. Project MMO will now only be releasing on NeoForge going forward. NeoForge as a platform has better adapted to the community's needs and has shown greater agility in making relevant changes to the codebase that will keep modding fun and easy to work with into the future. Additionally, NeoForge exists because of the toxicity of LexManos who runs Forge and this is my part in rejecting his toxicity. My apologies for any inconvenience caused by other mods that have not yet made the switch to NeoForge and the impact that has on your modpacks.
Major Changes
- Block Placed History and Vein Data moved to Data Attachments
- XP formulas have been revamped
Minor Changes
- Default Data moved to optional Feature Packs
- Server Configs now live in
/data/pmmo/config/
and can be generated via the genData command
Bugfixes / Tweaks
- Added TOOL_BREAKING event which fires when an item with durability breaks.
- Added new feature packs for Easy, Default, and Hardcore.
- Added damage type awareness for anticheese configurations
- Fixed damage sources not having damage type configuration options
Changelog
[1.20.1-1.3.22] - 2024-05-24
Bugfixes / Tweaks
- Fixed 5+ players breaking vein/perks on servers
- Fixed tags in damage boost perks crashing the glossary
- Fixed
pmmo:damage_boost
perks not stacking with each other - Added ability to use an empty list in
applies_to
for universal damage boosts - Added optional
chance_message
property to all perks which notifies users when a perk activates on chance - Updated levelup unlocks to cache on first attempt to eliminate level-up lag