Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.
Filter versions...
  • new color: Evergetism, a group buff/utility color that focuses on the conflicting desires of altruism and greed.

  • fervor is now blue, because evergetism is gold :/

  • style textures are no longer colored by code so they can be less ugly. I swear this is coming for all skills soon.

  • new styles: Demon Hunter, Pestilent Edge, Doppelsoldner, Hopping Mad, Gold Rush, Walk of Dionysus, Blood Tax, Unstable Spirit, Gambler's Whimsy, Sifu.

  • new skills: Selfish Mascot, Phantom Dive, Heal Shock, Flurry, Montante, Shield Crush, Five Element Fist (a suite of 5 skills that replace each other every attack, an unusual foray into some stranger designs).

  • nerfed Frost Fang to 50%

  • changed shield bash cooldown requirement to 4 shield attacks not using any other shield bash skill.

  • bundled an updated HUD display for posture, deflection, and fractures. Check your client config for the new posture bar render option.

  • attempted to fix a pound of flesh recursion.

  • shadowless kick now properly calls skill cast, meaning you can proc timberfall on each hit as intended.

  • fixed coup de grace occasionally just failing to do anything.

  • default weapon tags actually are registered now. Oops.

  • added default armor entries for Fungal Infection: Spore. These default compats will become less and less common as time goes by. I need to figure out a way to add armor stats more efficiently (user effort wise)...


Project members

Jackiecrazy

Owner


Technical information

License
CC-BY-NC-4.0
Client side
required
Server side
required
Project ID