0.4.0-SNAPSHOT-1-neoforge
Compatibility
Required content
Changes
⚙️ New Mechanics
The deeper you are underwater, the more damage you take when you run out of oxygen. [cancelled due to unrealism]
Most survival mechanics have been rewritten from scratch for this update.
⚙️ Configuration
Added a config menu in the in-game Mods tab.
Config changes now apply immediately without restarting the game.
🔨 Anvil System
Partial implementation of anvil block destruction.
Future beta updates will expand this feature and reintroduce the items from the old 1.21.1 version.
🍖 Hunger System
Cooked food is intended to reduce hunger drain, but this mechanic is not yet fully functional.
🔄 Migration
This update is the result of the migration from Minecraft 1.21.1 to 1.21.4.
As part of this migration, several systems had to be reworked or temporarily reduced in functionality.
⚠️ Notes
This is a beta release, expect incomplete features and potential bugs.
The mod now requires another mod: Realism Tweaks Tag Lib.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UfvTgbQj:mCotzyO9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UfvTgbQj:mCotzyO9"
}

