Added a restaurant that generates in plains and meadows, and added versions of the modded blocks that have displays for the structure, so that they don't drop themselves, and actually work with how the displays are currently set up.
FAKE PATCH JUST FOR CHEST
Literally just lowered the chance for the tomato plant to grow and produce fruit.
Block/Item switching working. Right click with an empty hand while sneaking to change the display mode.
The Display case now has the updated Armor Stand displays! I lied, block/item switching will come in the next mod version.
Got a huge relevation, cutting out an entire entity, and mitigating all the very slight item teleporting into place stuff. There is now significantly less code running the item displays, and rotation works properly too. Display case and item/block display modes coming in the next version!
Moved the pan and cutting board to armor stands, will work on display case next.
Changed all the entities to armour stands, now the items don't wave around! Only did some of them, as I've now moved to 2024.2, and 1.20.1!
Added the worst way to fix the waving problem, and gave the pan one recipe. Will fix everything later.
Big changes to how the Stove and Pan works!
Partial revamp to how the cutting board interacts with items, Pan added, and models were changed! FINALLY GOT RID OF THE 8,000 LINES OF CODE RUNNING THE ITEM CHECKS, WORKS WITH EVERY ITEM NOW!!!
New textures for the stove and lettuce plant! Stove has functionality, Pan to be added!
New textures! Display Case overhaul!
Huge overhauls to everything!
BIG UPDATE! Chopped lettuce, Tomato slices, diced tomato, cheese, grated cheese, Tacos, Tacos (with tomato), Cheese pizza, Pepperoni pizza, Hamburgers, and Cheeseburgers have all been added along with their respective cutting board/crafting recipies!
This version contains multiple ALPHA textures that will be changed in the future.
Cutting board now has functionality!
Added display case and display entity, only took over 8,000 lines of code.



