Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details

Camo with Different states
The frames can have camo with different states applied like here the logs with its 3 axes

Connected Texture support
The frames will connect to any connected blocks of the same type if the Connected textures are handled using Athena like it is the case on Chipped

Texture randomization
In minecraft models can be randomized to prevent things looking too repetitive like the stone and the camo will also feature the same randomization

Dynamic culling
By default the blocks will have a single way of computing which texture should be rendered but here culling will change based on what the camo block rendering method is.

Frame with 2 Textures
This new addition takes what framed block also has using the existing shapes and featuring a by part dynamic culling on the shapes

An overview of v1.5 content
a small view of most of the states of all the shapes present in the mod

Shape Orientation Coherence
because there will be blueprint the shapes need to have some coherence based on the order of the themes




