Roughly Enough IDs

Roughly Enough IDs

Mod

Removes the biome, item & block ID limits using the 1.13+ format

Client and server

6,313 downloads
4 followers
Createda year ago
Updated7 hours ago

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  • Added support for Biome Staff
  • Added support for Kathairis
  • Added support for Scape and Run: Parasites
  • Added support for WorldEdit
  • Added support for Wyrms of Nyrus
  • Adjusted injection targets
  • Fixed falling block handler for extended IDs
  • Fixed refmaps
  • Generalized Realistic Terrain Generation compatibility
  • Hidden error biome from Nature's Compass
  • Reduced number of packets sent for biome change over area
  • Removed deprecated transformer code
  • Simplified Advanced Rocketry mixins
  • Fixed RTGU compatibility (using the INewChunk passthrough for MixinChunk, other mods expect it)
  • Fixed extra byte being read in potion packet (bug from the transformer refactor (2.1.0))
  • Removed usages of At.Shift
  • Cleaned up mixin jsons
  • Refactored errorBiome and mod info
  • Moved coremod classes
  • Cleaned up obfuscated code handling in transformer
  • Refactored debug code to separate classes
  • Converted most transforms to mixins
  • Refactored duck interfaces, ASMException, JEIDLoadingPlugin
  • Rewrote most vanilla mixins
  • Rewrote MixinStatList
  • Fixed MixinChunkPrimer locals
  • Prefixed all injectors with "reid$"
  • Reformatted code
  • Reorganized packages, edit BiomeError desc
  • Reworked MixinStatList to support larger ids
  • Rewrote AbyssalCraft, Advanced Rocketry mixins
  • Rewrote most mod mixins
  • Rewrote Cubic Chunks mixins
  • Fixed potential injection target failure
  • Simplified MixinAnvilChunkLoader
  • Added extra syncing to disk and client
  • Added config for debug item registration
  • Added support for MorePlanets & Atum rivers
  • Fixed default id check in Chunk#getBiome
  • Fixed biome change not immediately re-rendering
  • Passed proper chunk coords to BiomeArrayMessage
  • Replaced ForgeGradle with RetroFuturaGradle* Enabled MixinPacketBuffer and added MixinPacketUtil (fixes JustEnoughIDs#114 and JustEnoughIDs#124)
  • Updated CubicChunks support for version 1271
  • Refactored Mixin loading to use MixinBooter

Fixed incompatibility with Compact Machines' machine preview (thanks, zeng-github01!)

Fixed incompatibility with Astral Sorcery‘s resplendent prism (thanks, jchung01!)

Worlds created with NotEnoughIDs will automatically be converted to Roughly Enough IDs‘ format. Thus, NotEnoughIDs is now declared as incompatible.

Realistic Terrain Generation Unofficial (RTGU) dependency is now optional.

Realistic Terrain Generation Unofficial (RTGU) support!

CubicChunks support!

Updated Twilight Forest compatibility, again. Restoring REID's patches, without the crashes!

Initial Release.

  • Disabled some patches to Twilight Forest to prevent the game from crashing.