Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 2 months ago
All versions
0.7.16
Release
Reign 0.7.1611 months ago 145
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Update 0.7 - Capital and Lands
Patch 0.7.16
- The maximum number of players in the Knight's Domain has been increased from 5 to 8.
- The maximum number of players in the First Domain has been increased from 8 to 12.
- The House player list command has been added: /house list
- A new castle type has been added: Royal Prison (iron castle in the capital, access: Marshal, Hand, King).
- A new castle type has been added: Royal Estate (gold castle in the capital, access: all courtiers and the King).
- Attacking an animal in another House's territory now increases suspicion. Tamed animals increase suspicion.
- Poisoning a domain now increases suspicion.
- Automatic House wanted list announcements are now posted in the general chat.
- Cursed black marks and platinum coins now have a significantly stronger effect on Foundation anxiety.
- Protected doors can now be picked with a lockpick.
- A bug that reset the consecutive days counter has been fixed.
- Fixed a visual display bug for the alchemist's progression.
- Fixed a bug where hunters couldn't tame wolves.
- Fixed a color display bug in server messages.
- Added a House Curse mechanic.
- Added dynamic demand for profession coins.
- Added a new effect for the Source Bottle - "Awakened".
- Fixed a bug with trusting indirect vassals.
- Fixed a bug with incorrectly counting new players in the House.
- Fixed a bug with displaying prefixes while invisible.
- Wanted criminals can no longer trade on the market.
- Fixed a bug with missing negative effects in the Nether.
- Fixed a bug where Source wasn't accumulating in the Fund.
- Fixed the display of the number of sweets in the Incubator.
- Fixed a bug where the capital was shifted to zero coordinates.
- Corrected the required experience for leveling.
- Fixed the logic of the iron lock in the capital.
- Fixed the display of colors in the chat when placing a wanted list.
- Added a legitimacy and influence system.
- Added martial law and siege mechanics.
- Added the court position of clerk.
- Added an item transmutation mechanic.
- Added a mechanic for duplicating enchanted books.
- Adjusted soldier progression.
- Adjusted the layout of world eras.
- Added a copper key item for removing shackles.
- Improved prison mechanics. Added a chance to escape from prison.
- Added a mechanic for avoiding capture.
- The Miner's ore yield bonus has been increased from 33 to 50%.
- Added a level 5 shepherd, providing +50% to the total harvest.
- Now everyone can take resources from mines. The mine remembers the last person who took them.
- Some crafting has been changed.
- Localization errors have been fixed.
- New chapters have been added to the tutorial.
- Cool bugs have been added.
Optional dependencies
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gDMwrRaT:bdomnk2B"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gDMwrRaT:bdomnk2B"
}

