Added:
- kawoosh_immune tag for entity types which shouldn't be killed by the kawoosh
Changes:
- Create contraptions no longer keep the Stargate open indefinitely
- Create entities can no longer be destroyed by the kawoosh (Can be changed in the config)
Changes:
- Updated Stellar View dependency to 0.2.1
Fixes:
- Stargate Pedestals will now always face North, preventing deaths caused by black hole pulling players back into the event horizon before they fully load in Fixed Classic Stargate Pedestals generating in the Overworld
Fixes:
- Fixed Stargate texture getting shifted by 4 pixels when using shaders
- Improved Stargate Event Horizon lighting when using shaders (somewhat)
Fixes:
- Fixed Oculus causing Stargate textures to be rendered in the opposite order (Seriously, it shouldn't be my job to fix this kind of stuff, so it would be nice if the mod that caused it fixed it, but whatever)
Added:
- Client Sky Config
Changes:
- Updated Stellar View dependency to 0.2
Fixes:
- Fixed Black Hole in Cavum Tenebrae Dimension not rendering
- Fixed Snow being placeable on top of Milky Way and Pegasus DHDs
- Error thrown because an Entity has no attributes


