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ShadertoyMC

CURRENTLY THIS IS A SINGLEPLAYER ONLY MOD

This minecraft mod allows writing scripts in Arucas with the goal of placing blocks based on math.

The working logic is similar to how shadertoy works: an expression is calculated for each block with block coordinates as inputs and as a result of this expression a block is placed at the coordinates.

FabricAPI required

Easy start

Step 1

Create a new script with /shadertoy new <name>

This file will contain a working script and can be run immediately, but the area on operation is defined within the file and might not match your desired are.

Step 2

Set the area with one of the following: /area pos1 <pos> + /area pos2 <pos>, /area origin <origin> size <sizeX> <sizeY> <sizeZ>, /area <pos1> <pos2>.

Step 3

The file can be located in .minecraft/config/shadertoy. Recommended text editor: VSCode with Arucas extension recommended.

Files can also be opened with /shadertoy open <name>.

Step 4

Run the script with /shadertoy run <name>.


Project members

erv123

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID