Overview 1.1.0 Very Early Pre-Release
Hey gang! ew.. Not doing that again.
This pre-release has a handful of bugfixes from 1.0.4, lots of internal setup for future plans, and a whallop of other changes.
There's also a few removed items, so make sure to double check you want to or clone your world before you update!
Removed Content
- Growing Diamond: Since diamonds can now be automated through deep gravel, there's no longer a use for Growing Diamonds. Growing Emeralds will also be removed once I get a good plan for Emerald automation.
- Copper Nugget: Since Create already has a copper nugget, so mine was kinda just bloat.
New content
Blocks
- Soul Mithril and Soul Foxite ores! You can find these, in places with soul stuff weirdly enough.
Paintings
- A new painting called "Disappointment" has been added created by No Zombie over on Reddit.
Interactions and Block & Item Properties
- No Fruit blocks are now destroyed when moved by a piston
- Items that give status effects now list what effects they grant. So a Quingum Gem will tell you it gives Haste directly on the item description.
- Buffed Quingum and Oreberry Salads to give Regeneration for twice as long
Recipes
- Diamond, Emerald, and Quingum Shard recipes now follow the Shards system rather than Nuggets. Lapis and Faunathyst may follow suit, but that's up in the air
- Funky Thingamabobs use Steel now
- Tungsten smelting/blasting recipes are now 50% faster
Textures
- Chocolate Glazed Quingum was updated and Seared Quingum has a new texture
Dev note - Dkuro will be revamping a lot of the chunk textures and those will be seen with the full update for 1.1.0!
Fixes
- Leaded Quartz Enriched Sand now has a loot table
- Coal Dust can now be used as if it was Coal
- Fancy Underground Soup now requires a bowl in the cooking recipe
Upcoming plans (I'm going to keep copy-pasting this because I want to be open on what I want to do)
- Endstone and while Quark is installed, Myalite production and automation. Maybe I'll have to call upon ye old Witch Water conversions or maybe expand upon corruption?
- Heavily expand into the decoration side. I already have Lanterns, Chains, and Dusty Lamps, but I want more.
- Lavalogging. It's like Waterlogged blocks, but with Lava instead! Some code is already in here, but actually in use yet.
- Lead Paint. Mostly just a funny idea and gimmick. It'll be dyable for colour options, but you can also eat it and it'll poison you.
- Similar to Tiny Progressions' Growth Crystals, I want to make Faunathyst blocks make plants and crops grow faster.
- Have Leaded Quartz Glass update each other so you can have large windows that can be turned on and off all at once.
- Expand into more versions of Minecraft. Likely 1.18.2 and 1.20.4 will be the versions I'll work with. I won't go 1.17 or lower due to the fact I'd essentially be having to work with a whole new game for each subsequently lower version.
- Removal of Growing Emeralds by figuring a better Emerald Automation system.
Overview 1.0.4 Full Release
The factory grows! Wait... that's another mod..
All sorts of automation for your basic resources and more! Plus some additonal goodies to work with for your builds and factory designs. Prepare yourself, cause this patch note list is LONG!
(This is an overarching set of patch notes, so this will include things from previous pre-releases as well)
New content
Blocks
- New bars blocks can be made of Foxite, Silver, and Tritonium that have 3D models. Within the files of the mod, you'll also find a resource pack to add 3D models for Create bars as well.
- A handful of new paintings to enjoy, and two secret ones as well.
- Leaded Quartz Glass. This glass is able to let light through while unpowered, but block it like Tinted Glass while powered. There's also Panes variations!
- Leaded Quartz Dusty Lamp to give another use to Leaded Quartz Dust
- Leaded Quartz Enriched Sand is crafted with Leaded Quartz Dust and four Sand. Smelted into LQ Glass.
- New types of gravel for resource automation. Deep and Soul Gravel can spawn naturally, but you have to crush Blackstone for Black Gravel.
- Deep Sand comes from breaking down Deep Gravel and lets you try to farm for Diamond Shards and Tritonium Nuggets
- Black Sand comes from breaking down Black Gravel. It'll grant more Gold Nuggets, and while Tinker's Construct is installed, Cobalt Nuggets too.
- Cobbled Blackstone, Calcite, Granite, and Diorite are crafted from chunks or dropped when you mine their respective blocks without Silk Touch.
- Rich Basalt is quite similar to Gilded Blackstone, except it is a Basalt and also Mithril and spawns naturally rather than be tied to structures.
Items
- Tiny Diamond Dust appears whenever you craft something with Diamond Dust. Essentially it lets you get two uses out of one while giving you a happy lil dust pile in return!
- Lapis Shards for Lapis automation.
- Flint Dust is made from crushing Flint.
- Leaded Quartz Dust comes from crushing Leaded Quartz and used to make Leaded Quartz Glass
- Lots more chunks, ranging from Limestone to Magma to.. Lime..stone.. Hey, I never said I was in charge of who put Limestone in their mods, it just so happened Quark and Create both did, but now you can automate both!
- Shale Sheets exist if you have Quark installed. They work just like Slate sheets, except that they're just a lil blue.
- Red Lichuorice, just like regular, but red!
Interactions and Block & Item Properties
- Tritonium and Tritonium blocks are now fireproof.
- Soul Stone Levers now only produce a 1 Power output instead of 8.
- Faunathyst Dust now works just like Bone Meal.
- Upgrade Templates, Faunathyst Dust, Dusty Lamps, and a handful of other items now have a basic descriptor of what they can do or contain funny-ish quips.
- Soul Cobblestone and Crimson Coal blocks now infiniburn in the Overworld.
- Deep Gravel can be replaced by Moss.
- Oreberry Bushes will no longer hurt entites.
- Blackstone, Calcite, Granite, and Diorite now drop their Cobbled variants when mined without Silk Touch
- All Bars should now be able to be picked up with Create's Wrench (if you find bars from another mod that doesn't, please make a bug report)
Recipes
- Lots of new chunk recipes, more than I have the room to go over here, you'll just have to see em in game!
- Bars can be made the standard way in the Crafting Table, or be made through a Stonecutter for slightly more bang for your buck.
- Updated Netherite Plate recipe to be a little more inline with other later-game plates.
- Reworked and balanced Slate recipes to be much closer to intended (will possibly receive nerfs in the future, not sure yet).
- Faunathyst Dust can now be made by Bulk Haunting Moss.
- Buffed Faunathyst and Quingum Milling/Crushing recipes.
- Removed Coal from Slate Milling recipes.
- Doubled the Crimson Coal and Quartz Milling outputs.
- Nerfed Crushed End Stone Bulk Washing recipe.
- Changed Nugget Conglomerate and Nugget Hunk recipes to be a little more balanced.
- Expanded Silver Smelting recipes.
- Some Chunks can be used to make Stone Buttons.
- Mechanical Crafters can now be made via Item Application with an Abnormal Object on a Brass Casing.
- Lots of recipes now use item tags instead of direct items for external mod auto-compatibility.
Textures
- Faunathyst and Quingum have some new textures created by my lovely new artist: DkuroDraws <- Their BlueSky
- The Lead Ingot, Coal Dust, Netherite Dust, and the Nugget Conglomerate all got a slight touch up as well.
- Finally removed the Example Item texture that's been siting in the files for a while..
Dev note - Dkuro will likely be doing more and more textures over the next bigger updates and a lot of stuff will be lookin a lot better instead of my poor attempt of texture creation.
Fixes
- No Fruit Sapling no longer breaks the Saplings block tag
- Fixed the No Fruit loot table to properly work as intended, and is also now slightly less likely to drop an Apple.
- Fixed Obsidian Lagomite Ore Crushing recipe to grant Powdered Obsidian instead of Endstone.
- Fixed Quingum and Crimson Coal Cutting Board recipes.
- Fixed the model texture stitching issues for Lead Bars by making them a whole new model from scratch!
- Fixed Abnormal Hopper Recipe
Upcoming plans (yes, this is once again kidna copy-pasted from the previous pre-release patch notes, shush..)
- Endstone and while Quark is installed, Myalite production and automation. Maybe I'll have to call upon ye old Witch Water conversions or maybe expand upon corruption?
- Heavily expand into the decoration side. I already have Lanterns, Chains, and Dusty Lamps, but I want more. Thinking about possibly going into lavalogged blocks and stuff. It's like waterlogging, but with lava!
- Similar to Tiny Progressions' Growth Crystals, I want to make Faunathyst blocks make plants and crops grow faster.
- Have Leaded Quartz Glass update each other so you can have large windows that can be turned on and off all at once.
- Expand into more versions of Minecraft. Likely 1.18.2 and 1.20.4 will be the versions I'll work with. I won't go 1.17 or lower due to the fact I'd essentially be having to work with a whole new game for each subsequently lower version.
Overview 1.0.4 Pre-release B
Wow, I'm so good at this, I swear
New content
Blocks and Items
- New bars blocks can be made of different materials that also have 3D models. Once I can figure out why in-built resource packs don't work, they'll be available to utilize with other mods.
- Weak Levers now only produce 1 Power as an output.
- Soul Stone and Soul Cobblestone can now take more explosion damage before breaking
- A handful of new paintings to enjoy, and two secret ones as well.
Upcoming plans (some won't be in this update, and yes, this is copy pasted from the previous one, why do you ask?)
- Endstone and while Quark is installed, Myalite production and automation. Maybe I'll have to call upon ye old Witch Water conversions or maybe expand upon corruption?
- Heavily expand into the decoration side. I already have Lanterns, Chains, and Dusty Lamps, but I want more. I like the sound of a Foxed palette (decorated Deepslate or Tuff with Foxite).
- Similar to Tiny Progressions' Growth Crystals, I want to make Faunathyst blocks make plants and crops grow faster.
Overview 1.0.4 Pre-release
New recipes, new chunks, more automation, and more mod compatibility! There's likely many bugs, so make sure to let me know if you find any so I can squash em!
New content
Blocks and Items
- A whole slew of new chunks have been added in correlation to various stone palette types.
- Cobbled Blackstone and Cobbled Calcite
- New Gravel types have been added for resource automation and world gen.
- Rich Basalt is quite similar to Gilded Blackstone, except it is Basalt and also Mithril and spawns naturally rather than be tied to structures
- Shale Sheets exist when Quark is installed and will work just like Slate Sheets, except kinda blue
Recipes
- Blackstone can no longer be obtained from Haunting Cobblestone. Haunting Cobblestone will turn it into Soul Cobblestone instead.
- Almost all chunks can be obtained via the Farmer's Delight Cutting Board from their respective stone types.
- Most stone types for Quark, Create, Create: Dreams and Desires, and Sophie's Alloys are now fully automatable, but may require some future balancing changes.
Interactions
- Faunathyst Dust should now work like Bone Meal. It did in dev world testing, but I didn't try using it in a big modpack yet.
Fixes
- Abnormal Hopper recipe should work now. It was working in dev world/testing, I don't know why it wasn't on live release
Upcoming plans
- Endstone and while Quark is installed, Myalite production and automation. Maybe I'll have to call upon ye old Witch Water conversions or maybe expand upon corruption?
- I couldn't quite get lava interactions with Black Gravel to work how I wanted it to, so it'll substitute with Magma Block automation via Hot Chunks for now.
- Heavily expand into the decoration side. I already have Lanterns, Chains, and Dusty Lamps, but I want more. I like the sound of a Foxed palette (decorated Deepslate or Tuff with Foxite).
- Similar to Tiny Progressions' Growth Crystals, I want to make Faunathyst blocks make plants and crops grow faster.
Overview 1.0.3b
New recipes, bug & tag fixes, and a lil more file optimization
Removed Content
- Warped Redstone is now almost complately gone from the files, all that remains is the textures, which will be removed in the next bugfix or update.
New content
Recipes
- Dark Metal Blocks from Create Dreams & Desires is now be made from Lead Ingots.
- A few new recipes for Create mechanisms utilizing Funky Thingamabobs now exist.
- Added in a recipe to make extra hoppers with an Abnormal Object.
- Cauldrons can now be crafted with Lead.
- Encased Chain Drives can now be crafted with Iron, Zinc, or Lead nuggets.
Fixes
- Dusty Lamps should no longer change blockstates when placing a block in the off-hand.
- Foxite and Oberite Handles are now considered Rods and are now tagged.
- Brass Dust is now properly tagged as a dust.
- Crimson Coal Soul Torch recipe now actually makes Soul Torches
Overview 1.0.3
New blocks, balancing tweaks, and no more No Fruit Sapling!
WARNING: NO FRUIT SAPLINGS NO LONGER EXIST!!
Removed Content
- No Fruit Saplings have been replaced with the No Fruit Bush. No Fruit Sapling blocks and items will disappear from your world!!
New content
New Items
- Lead Bars: they're just like Iron Bars, except they're made of lead.
- Dusty Lamps: a brand new redstone component that can only be directly turned on and off by the player with an empty hand. When on, they work like a weaker Redstone block, and has varying levels of outputs depending on what type of dust was used on the lamp. Crimson Coal will output a signal strength of 6 while Amethyst will output a strength of 12.
- No Fruit Bush: Similar to Azalia Bushes, it must be bone mealed to grow into a tree, and will no longer become one passively.
Textures
- The appearances of Dusty Lamps correspond to their redstone strength output.
- Slightly changed how the Funky Quingum Mixture/Gummies textures work to no longer leave behind black pixels in inventory GUIs.
Recipes
- Tweaked a few recipes to have a little bit better balance. Also, you can no longer negate alloying Lagomite by crushing Crushed Lagomite to make Lagomite Dust.
- Lagomite tools can now be smithed from Foxite instead of Diamond, cause why would you downgrade your armour?
Misc
- Dusty Faunathyst Lamps can be used as compost advancers with Farmer's Delight.
- Altered netherite recipes from Farmer's Delight, Quark, and Create to make them consistent with Sophie's Alloys.
- Dusty Lamps and Iron & Lead Bars are able to be picked up with Create's Wrench
- Buffed Quingum even more so it actually makes sense
Fixes
- No Fruits can now be picked up with Silk Touch instead of always turning into other fruits.
- Properly fixed netherite recipes. I thought I did, but I didn't actually check the proper naming schemes, nor did I directly check the recipes themselves in-game
Overview 1.0.2c
Content
- Buffed various Quingum foods to make them more desirable
- Added a new Quingum Dust recipe for Farmer's Delight
- Added a new Quingummies texture
- Fruity Quingum Mixture/Gummies now grant additional potion effects.
Fixes
- Properly replaced vanilla netherite smithing recipes.
Overview 1.0.2a
Less filler code, more recipes and items, and a handful of fixes.
New content
New Items
- A whole slew of new foods to enjoy if you have Farmer's Delight installed, such as the Fancy Underground Soup or the Oreberry Burger.
- A No Fruit Crate exists if Farmer's Delight is installed.
- Chocolate Glazed Oreberries and Chocolate Glazed Quingum also exist with Create (which you're going to have no matter what).
- Lead Shears to give another use to Lead.
Textures
- Quingum Mixtures and Quingummies now have unique textures to easily visually separate them in the inventory or recipe viewer mod.
- Made the Pencil texture actually look like a pencil instead of the Barry's Ballpoint Pen placeholder texture.
Recipes
- Soul Torches can now be crafted from Crimson Coal as well.
- Magenta Dye can now be crafted from a Slime Ball and Quingum Dust.
Misc
- Faunathyst blocks and ores can now be used as compost advancers with Farmer's Delight.
Fixes
- Balanced the Gummy Mold recipe to be a lot more reasonable.
- Added a Gold Chain crafting recipe (I somehow forgot to add one before).
- Fixed the Netherite Chain crafting recipe.
Overview 1.0.2b
Fixes
- Fixed Funky Quingummies texture
- Fixed all chains producing vanilla Chains particle when broken
- Added Lead Shears crafting recipe (I somehow forgot another recipe, I don't get it man)
Overview
Less filler code, more recipes and items, and a handful of fixes.
New content
New Items
- A whole slew of new foods to enjoy if you have Farmer's Delight installed, such as the Fancy Underground Soup or the Oreberry Burger.
- A No Fruit Crate exists if Farmer's Delight is installed.
- Chocolate Glazed Oreberries and Chocolate Glazed Quingum also exist with Create (which you're going to have no matter what).
- Lead Shears to give another use to Lead.
Textures
- Quingum Mixtures and Quingummies now have unique textures to easily visually separate them in the inventory or recipe viewer mod.
- Made the Pencil texture actually look like a pencil instead of the Barry's Ballpoint Pen placeholder texture.
Recipes
- Soul Torches can now be crafted from Crimson Coal as well.
- Magenta Dye can now be crafted from a Slime Ball and Quingum Dust.
Misc
- Faunathyst blocks and ores can now be used as compost advancers with Farmer's Delight.
Fixes
- Balanced the Gummy Mold recipe to be a lot more reasonable.
- Added a Gold Chain crafting recipe (I somehow forgot to add one before).
- Fixed the Netherite Chain crafting recipe.