Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
About the Mod
This mod allows server administrators to create racetracks and organize racing competitions for players.
How to Use
Setting Up a Racetrack
- Create a racetrack:
/racetrack create <racetrack_name> - Enter edit mode:
/racepoint edit <racetrack_name> - Set the starting point:
/racepoint add start <coordinate_1> <coordinate_2> - Set the endpoint:
/racepoint add end <coordinate_1> <coordinate_2> - Add checkpoints (optional but recommended):
/racepoint add checkpoint <coordinate_1> <coordinate_2> - Initialize the race:
/race init <racetrack_name> - Start the race:
/race run <racetrack_name> - End the race:
/race stop <racetrack_name>
Player Participation
- Register for the race:
/race join <racetrack_name> - Wait for the administrator to start the race.
- Complete the race by following the racetrack route.
- View the leaderboard:
/racetrack rankinglist <racetrack_name>
Command Guide
Administrator Commands
-
/racetrack create <racetrack_name>
Create a new racetrack. -
/racetrack remove <racetrack_name>
Delete the specified racetrack. -
/racetrack description <racetrack_name> <description>
Set the description for the specified racetrack. If the description contains Chinese characters, enclose the entire text in double quotation marks. -
/racetrack clearRankingList <racetrack_name>
Clear the ranking list. -
/racetrack laps <racetrack_name> <laps>
Set the number of laps for the specified racetrack (default is 1). -
/racepoint edit <racetrack_name>
Switch to edit mode for the specified racetrack. Editing a racetrack requires selecting it first. -
/racepoint add <point_type> <start_coordinate> <end_coordinate>
Set the area for the specified point type. -
/racepoint add checkpoint <start_coordinate> <end_coordinate> <index>
Insert a checkpoint at the specified index. Use index0for inserting at the beginning and any negative number for inserting at the end. -
/race init <racetrack_name>
Initialize the race for the specified racetrack. All races must be initialized before starting. -
/race run <racetrack_name>
Start the race for the specified racetrack. -
/race stop <racetrack_name>
Stop the race for the specified racetrack and save the results. Use this command after the race ends. Restarting the race requires reinitialization. -
/race save <racetrack_name> [show_ranking_on_stop]
Manually save race results to the leaderboard. -
/race join <racetrack_name> [player_name]
Register the specified player for the race on the specified racetrack. -
/race leave <racetrack_name> [player_name]
Remove the specified player from the race on the specified racetrack.
Player Commands
-
/racetrack list
Display all available racetracks on the server. -
/racetrack info <racetrack_name> [point_type]
Display detailed information about the specified racetrack. -
/racetrack rankinglist <racetrack_name> [page]
Displays the ranking information for the specified track on the specified page (defaults to 0). -
/race check <racetrack_name>
Check the information of all participants on the track. -
/race join <racetrack_name>
Register for the race on the specified racetrack. -
/race leave <racetrack_name>
Leave the race on the specified racetrack.
Debug Commands
/speeduuuuuuup debug show_all <true/false>
Enable/disable displaying the range of all points.
Notes
- Ensure the starting and ending points are correctly configured when setting up a racetrack. If the starting and ending points are in the same area, you must have at least one checkpoint.
- Players must register for the race before it starts.
- Race results are automatically saved to the leaderboard after using the command to end the race.
- Do not set points for the same racetrack across different dimensions.



