Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 6 months ago
Updated 2 hours ago
Changelog
Added:
- Config “Realistic Combat | Default: True”: It will add all the characteristics that KH Team considered that are hard to use for casual players. You can read what adds Realistic Combat in the wiki.
Changed:
- Now all armors (Included animal armors) can have damage type resistance
- Renamed definitions/underarmor → definitions/armor
- Now smoke will get bigger over time, but more transparent
- Improved jumping stamina used
- Removed Experimental from Configs “Low Stamina Indicator” and “Parry”
- Configs “Low Stamina Indicator” and “Parry” now are set to true by default
- Config “Low Stamina Indicator” now is sync with the server
- Improved Low Stamina Indicator for when Realistic Combat config is false
Fixed:
- Damage Type Resistance was being multiplied by 100
- HUD was rendered while in spectator mode
- On rejoin world, the reach distance will be as long as the weapon range that you had before leaving
- The result of some craftings doesn’t show correctly
- The nametag won’t be shown always that you wear some kh trinket
Technical Changes:
- Improved BannerPatterns handler
- Removed SCTrinketsItem#isDyeable
- SCTrinketsItem#isDyeableWithOverlay → SCTrinketsItem#hasOverlay
- Removed SCTrinketsItem#getDefaultColor
- Removed SCTrinketsItem#unrenderCapeFeature
- Removed SCDyeableUnderArmor#getDefaultColor
- Removed CapeFeatureRendererMixin
- Removed EntityRendererMixin
- DyeUtil#getDyeColor → DyeUtil#getFloatDyeColor
- Removed DyeUtil#getColor
Removed:
- GeckoLib dependency
Files
Metadata
Release channel
BetaVersion number
0.2.7Loaders
Game versions
1.20.1Downloads
60Publication date
May 10, 2025 at 3:46 PMPublisher

Banduty
Member