Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 6 months ago
Updated yesterday
Changelog
Added:
- Compatibility with Sinytra Connector (Forge)
- Crown
- Added blackpowder from Knights & Heraldry, it can be find in ingredients creative tab
- Added smithing hammer from Knights & Heraldry, it can be find in ingredients creative tab
- Now the first time a player joins a world, it will have the stamina full
Lands:
- A Land is a land-claim like mechanic. The centre of it is a core block that’s been given a banner and thus has given that player the core item.
- It’s border claim begins at the set by the land type around the core block. The land can claim ground, water, or both.
- Landowners can expand their domain by spending emeralds
- Monsters and undead don’t spawn within the borders of the land
Structures:
- An easy form to spawn entities with blocks
Changed:
- Improved hit block bullet sound
- Updated the config file for more clarity
- Improved armor in 1st person
Technical Changes:
- Datapacks: For accessories armors, the hungerDrainAddition is changed to hungerDrainMultiplier
- Datapacks: Ranged Weapons soundEvents → soundEvent
- Datapacks: Added deflect chance to items and armors ‘deflectChance’
- Datapacks: Melee and ranged weapons now will be both inside ‘modid/definitions/weapon’. You can choose which you want with "usage", there is “melee”, “ranged”, “both” and “ammo”. You should follow the structure of the previous json definitions to make it work fine.
- Datapacks: Added to weapons “ranged” a “divergence” param.
- Changed all the registry sound events, so it uses architectury
- Changed all the registry effects, so it uses architectury
- Changed all the registry entities, so it uses architectury
- Changed all the registry particles, so it uses architectury
- Changed all the registry attribute, so it uses architectury
- Moved sounds from SoundCategory.PLAYERS to SoundCategory.BLOCKS
- Improved the sound using
Fixed:
- All the screen glows in yellow
- Damage Type, when is null, will now be as default BLUDGEONING, to prevent unexpected crashes. But, it will still throw an error message
- Slot Surcoat missing texture
- Some item render issues
Dependencies
Files
Metadata
Release channel
BetaVersion number
0.4.0Loaders
Game versions
1.20.1Downloads
31Publication date
July 30, 2025 at 2:37 PMPublisher

Banduty
Member