Added
- Floating Islands (More variants will be added later)
- More Biome Chests (Ivy, Sandstone, Skyware, Shadow)
- Ivy chests will be used for cave chests in jungle type biomes
- Sandstone chests will be used for cave chests in desert type biomes
- Skyware chests will generate on Floating Islands
- Shadow chests will generate in the nether
Changed
- Accessories will no longer generate in other chests, such as village chests
- Accessories will no longer display attributes in the tooltip
- Zombies now drop shackles rarely
- Mimics will no longer spawn in caves (will add back later correctly)
Fixed
- Magic Missile particles not matching missile type
- Game crash when travelling to other dimensions
Removed
- All Artifacts mod trinkets (Not compatible with Artifacts yet but will be worked on)
Sorry about the delay on this update, should have had it done a while ago. The dungeon is still my next big goal but I may do some updates to improve the Demon Eye and maybe some other stuff while I try to figure that out.
Fixed
- Stereo audio (now mono, which makes positional)
- Mana regen not working if too low
Added
- Biome Chests (Ice, Water, more later)
- Trapped Biome and Cave Chests
- Instant TNT
- Stone and Deepslate that work like redstone
- Commands setmaxmana and getmaxmana
- Gamerule manaRegenSpeed and manaInfinite
- Config option for corruption spread chance
I plan to make the dungeon soon, going to have to learn a lot of new things for that, but first I will finish the biome chests so that more accessories can be acquired in survival.