Added the Character Race System in it's base phase.
Killing Iron Golems no longer give iron ingots, rather a quick death.
Added a variety of Items
Revamped Brewing, certain items give different effects whien you use different potion bases.
Some Crafting Recipes revamped.
A Myriad of Enemies added.
Added Golden, Nether Brick, Quartz, and Nether Crystal Weapons
Diamonds should no longer appear in nether fortress chests, with nether crystals taking their place.
Added Nether gates, these infernal structures allow for early access to the nether.
Added Flame Acolyte Temples, these structures are almost as rare as woodland mansions and it is required you find one to join the brotherhood of the flame.
Added Flame Acolyte Equipment, currently in progress, but the first two ranks are available.
Added Abandoned houses to the nether wastes biome, with respawn anchors instead of beds.
Rebalanced Gold Smelting to now give a scarp gold which can be crafted into a more approproate amount of gold, there is no way to determine the amount of gold you can get from it unless you can remember what gold Item you smelted it from.
Red nether brick fences and gates along with nether brick gates added.
Quartz Fences added.
The First Pre Classic Version and there fore version available on the Modrinth Platform.
Additions:
Utahraptor: A fierce looking avian predator that will attack spiders upon sight, perhaps there is a way to tame this beast.
Plains and Frost Troll: A hideous beast that regenerates when wounded from non burning attacks
Abandoned Farmhouse, a small farmhouse, who built this, why has it been abandoned, where did the old owner go, either way it's free housing.