The Graveyard (FORGE/NEOFORGE)

The Graveyard (FORGE/NEOFORGE)

Mod

A mod that adds structures, mobs, bosses and blocks themed aroung the graveyard.

Client and server Adventure MobsWorld Generation

73.1k downloads
79 followers
Created2 years ago
Updated3 months ago

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Configurable boss fight. Resolved pathfinding issues with custom blocks. Adjusted generation rates for lich prison structure.

Bug Fixes and Optimization:

  • Major improvements on how coffins render.

  • Simpler coffin models.

  • Minor reduction in render distance.

  • Fixed a bug, where coffins would affect other particles

  • Fixed a bug, preventing the phantom to attack correctly

  • Rework of the animation logic of Ghouls and Revenants, should prevent "buggy" animations

  • QOL: structures support fabric and vanilla biome tags

Additions:

Commands:

  • trigger command for the horde events

Blocks:

  • New bone decoration blocks.

  • Altar Block and Altar decoration blocks.

Boss:

  • A new multi-phase boss fight: particle effects, custom sounds, heavy animations, diverse attacks and unique fight patterns. The lich is here.

  • Added bone staff fragments (needed for summoning)

  • Added vial of blood (needed for summoning), to collect villager blood

  • And unique loot: the bone staff!

Structures:

  • Ruins: hold the fragments of the bone staff

  • Lich Prison: summoning island of the lich.

Mobs:

  • New Ghoul ability: a loud screech calls other ghouls and revenants for help!

  • New Revenant ability: playing dead, only to reanimate itself again

  • The Ghouling: a new passive minion for the player, summoned by the bone staff from the lich. Follows the player, attacks where the player points, teleports to the player and: use a coffin to equip it onto the Ghouling for extra inventory. Comes in various different flavors.

Lore and Achievments:

  • The continuation of the story awaits!

  • New achievments to guide you through the process of fighting the lich!

Bug Fixes and Optimization:

  • Major improvements on how coffins render.

  • Simpler coffin models.

  • Minor reduction in render distance.

  • Rework of the animation logic of Ghouls and Revenants, should prevent "buggy" animations

Additions:

Blocks:

  • New bone decoration blocks.

  • Altar Block and Altar decoration blocks.

Boss:

  • A new multi-phase boss fight: particle effects, custom sounds, heavy animations, diverse attacks and unique fight patterns. The lich is here.

  • Added bone staff fragments (needed for summoning)

  • Added vial of blood (needed for summoning), to collect villager blood

  • And unique loot: the bone staff!

Structures:

  • Ruins: hold the fragments of the bone staff

  • Lich Prison: summoning island of the lich.

Mobs:

  • New Ghoul ability: a loud screech calls other ghouls and revenants for help!

  • New Revenant ability: playing dead, only to reanimate itself again

  • The Ghouling: a new passive minion for the player, summoned by the bone staff from the lich. Follows the player, attacks where the player points, teleports to the player and: use a coffin to equip it onto the Ghouling for extra inventory. Comes in various different flavors.

Lore and Achievments:

  • The continuation of the story awaits!

  • New achievments to guide you through the process of fighting the lich!

Release for 1.19.

Notice these bugs from Forge: https://github.com/MinecraftForge/MinecraftForge/issues/8713

https://github.com/MinecraftForge/MinecraftForge/issues/8676

I will upload a new version as soon as these bugs are fixed.


Project members

finallion

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID