Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details
TimeScaleLib
TimeScaleLib is a library mod that adds advanced time scaling (bullet time) mechanics to Minecraft.
Unlike the vanilla /tick rate command, this mod only slows down non-player entities and the game world's time flow, allowing for more natural slow-motion effects while keeping player control responsive.
Features
- Independent time scaling system
- Smooth recovery transition support
- Partial Tick API for rendering compatibility
- Optional player inclusion support
- Built-in time scaling commands
Compatibility
TimeScaleLib includes compatibility support for several combat and gameplay systems.
Currently compatible with:
Known incompatible mods:
Leawind's camera interpolation system heavily diverges from Minecraft's vanilla rendering and interpolation framework, making reliable compatibility with TimeScaleLib impractical.
Because of this architectural difference, compatibility support for it is not planned.
Commands
Apply Time Scale
/timescale apply <scale> <duration> [<transition>|include]
Applies a time scale effect.
scale: Time scale multiplier (0.0 ~ 1.0)duration: Total duration in tickstransition: Optional recovery transition duration at the end of the effect, occupying the final portion ofdurationinclude: Optional literal allowing specified players to also be affected by the slowdown
Example:
/timescale apply 0.1 120 20
Runs at 10% time speed and smoothly restores to normal speed during the final 20 ticks.
Remove Time Scale
/timescale remove
Removes all active time scale effects.
API
Currently provides:
- Apply time scale
- Query current time scale
- Remove all time scales
- Access layered
partialTickvalues
Currently used to power bullet time effects in ParCoolSkill.


