3.0.1-beta
Compatibility
Required content
Changes
Here's an update fixing bugs of the last beta version and preparing the grounds for 1.21.1 support:
- Bug fixes:
- Fixed tridents being upside-down when untrimmed
- Fixed the texture of spears trimmed with Charge in the inventory
- There is no longer a recipe toast every time you trim a tool
- Added compability for 1.21.9-1.21.10:
- Support for 1.21.5-1.21.8 might no longer be added but support for 1.21.1 is now planned
- Now you can dismiss the missing assets warning if it is not relevant, e.g. for servers.
Also, it wasn't mentioned in the last changelog but Tool Trims is now compatible with resource packs that change the tool textures. As long as the textures follow more or less the shape of the vanilla ones, the trims will look quite good on them. Here's an example with the resource pack Fresh Weapons & Tools:

Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uXeEiQk1:F3TmJw1D"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uXeEiQk1:F3TmJw1D"
}

