- 1.21.1 Fixed the flag rendering error
- Added API to the maid GUI interface, which can add additional buttons quickly and easily
- Added more functions to the Brain, and can add additional Brain behaviors
- Added some API design for the adaptation of UmaLittleMaid
- Fixed the problem of the Industrial Foregoing Bio Capture Tool duplicating the maid
- Modified some rendering of chat bubbles, now the rendering will take into account the ambient light, and no longer have the light bulb problem
- Fixed the problem of home logic errors in other dimensions
- Modified AI prompt words
- Fixed various problems with the standby animation and sitting animation of the wine fox
- Updated the blue wine fox material, thanks @白帆小喵L
- Updated the translation text
- Monsters named starting with
MaidNoAttack
will never be attacked by maids- Some players in monster farm no longer have to worry about monsters being killed
- Fixed the error reporting problem of default animations
- Fixed the incorrect line break problem of chat bubbles
- Updated the texture of the wine fox updated by 白帆小喵
- Updated the standby animation made by 海螺
- Updated the texture of some items made by Kang
- Synchronously updated NeoForge 1.21.1
- Fixed a server loading crash bug
- Added two exception captures to avoid possible game crashes
- One game crash caused by a tacz gun package lua script error
- One crash caused by an AI character file writing error
- Fixed the prompt word to avoid incorrect output language
- Modified the separator of AI return characters
1.3.1 Update log
- Set the maximum default token to 4096
- Fix the crash when opening the configuration file interface due to no microphone device
- Fix the bug that the voice input key does not recognize the key combination
- Fix the bug that disabling LLM cannot disable the dialog box
- Add STT selection to the AI configuration interface
- Add chat debug information printing for LLM
- Fix the problem that the chat bubble is not displayed correctly after turning off TTS
- Modify the timeout of LLM
Maid Mod 1.3.0 Update Log
Bug Fixes
- Fixed UV mirroring issues with model textures
- Fixed a bug where melons were not harvested in melon farm task
- Fixed a bug where maids could damage players when using mythic gun
- Fixed a long-standing issue: maids mysteriously teleporting when players cross dimensions
- Fixed a bug where arrows and tridents shot by maids would not disappear
- Fixed a bug where projectiles fired by maids could damage players
- Fixed crashes during exploration #701
- Fixed crashes caused by premature loading of inventory data in certain cases: #716
- Maids can now attack Ghasts fixed #720
- Fixed display issues caused by excessively large armor values
- Fixed 360-degree rotation issues on Create mod trains fixed #546
Changes for Closer Vanilla Integration
- All entity models and block entity models (including but not limited to fairy maids, altars, backpacks, etc.) can now be modified via resource packs
- The attackable targets of fairy maids can now be adjusted via data packs
- Shrines in Creative mode can ignore resurrection conditions
- The Ultramarine Orb Elixir can no longer be enchanted with Curse of Vanishing or Mending
- Curse of Vanishing can now be applied to maids but is affected by the "keepInventory" rule
- Regular Mending repairs the maid's main hand, off-hand, armor slots, and accessory slots, while Power Point repair all equipped items
- Conduits now also affect maids
- Added a wine fox painting created by HanakazeT8
- Major overhaul of maid loot tables:
- Maid-related items can now spawn in many more locations
- Significantly reduced the spawn rate of shrines
- Lowered the spawn rate of Power Point
- Added rare tags to specific items
Art Asset Updates
- Updated new art content created by @kang, with a built-in resource pack to switch between old and new assets
- Added Western Project models
- Updated models for newer works and Alice's doll models
- Added more wine fox, zhiban fox, and hailuo models
- Improved cake box mechanics:
- Smoother animations
- Cake box drops are now data-driven
- Cake boxes automatically break apart with particle effects
- Optimized altar design:
- Materials for the torii and shrine pillars can now be modified via data packs
- Added animation effects to items on the shrine pillars
- Added activation and deactivation sound effects for altars
Mod Compatibility Updates
- Maids are now immune to explosion damage when using Tacz firearms (who's the real boss?)
- Maids also resist knockback from explosions
- Compatible with Tacz 1.1.5 gatling animations
- Adjusted Tacz animations for traditional maid models
- Added SMGs to the close-range firearm category fixed #760
- Added events to allow other mods to support additional GeckoLib animations
- Added compatibility with Hostile Neural Networks: fairy maid training data can now be used
Other Changes
- Added pathfinding debug functionality for maids
- Added a new item—Owner Change Tool—to replace the previous structure void for changing a maid's owner
- Modified the unpacking mechanism for default model packs to be more developer-friendly
- Added a toggle for invincibility particle effects
- Closing submenus in the maid interface now returns to the main maid menu
- Feeding mode can now use food beyond the satiation limit (previously, it was frustratingly hard to fully feed maids)
- Maids can now perform melee attacks while sitting on cushions
- AI dialogue improvements:
- Refactored the AI dialogue system for better scalability and lower player barriers to entry
- Added STT support for Alibaba Cloud and SiliconFlow
- Added TTS support for SiliconFlow and Player2
- Added LLM support for Tencent Cloud, SiliconFlow, and Doubao
- STT now has dedicated notification sounds
- Chat history is now persistent: previous conversations remain even after reloading the save
- Optimized AI chat GUI design:
- Ability to edit character profiles
- Ability to view chat history
- Easy selection of LLM and TTS models
- Comprehensive error prompts to guide players on issues and fixes
- All maids can now engage in AI dialogue and automatically generate character profiles
- Implemented Function Call design, allowing LLMs to execute certain in-game actions
- Currently, only one function is built-in: switching the maid's combat mode
- Optimized prompts
- Added token counting and management
- Completely redesigned chat bubbles:
- New chat bubbles support customizable backgrounds
- New chat bubbles can display progress bars, spinning icons, images, and multi-line text
- Maids now randomly display emoji-style chat bubbles during idle moments
- Added and updated translations for Japanese, Korean, Traditional Chinese, Vietnamese, Indonesian, Russian, Portuguese, and more.
-
Greatly optimized model rendering and animation calculation, and compatible with Sodium and other mod (author: MoePus)
- The rendering performance of the YSM-style maid model in versions 1.20 and 1.21 has been improved by more than double
-
Pathfinding optimization (author: zxy19):
- Adopting an improved pathfinding algorithm, the pathfinding time is greatly reduced. Now there will be no high delay even when planting cocoa beans
- Optimized the pathfinding algorithm for ladders and swimming. Now the switching between ladders and swimming is smarter
-
Correction of swimming problems (author: zxy19):
- Now the maid can go ashore normally
- Optimized the maid's swimming AI. Now when the oxygen value is insufficient, the maid will actively look for the surface of the water to breathe
-
AI dialogue optimization
- Support Player2 App AI Dialogue call
- Support GPT-SoVITS TTS
- Support calling system TTS
- Optimize prompt words and add more context
- Fixed the JSON output error of DeepSeek, support DeepSeek V3 model (does not support deep thinking model R1, R1 is not suitable for short dialogue)
- Significantly increase the token and output word limit, the maid can now speak long and difficult sentences
- Add STT speech to text function (need to cooperate with Player2 App), press the
X
key (default, can be modified) to talk to the nearest maid within 12 blocks
-
Now the maid can also follow the master to teleport when unloading chunks (thanks: Snownee)
-
Add maids to the petrification blacklist of the Ice and Fire mod
-
The player's power point drop now considers the vanilla
KeepInventory
rule -
Fixed the fake player problem and prohibit fake players from interacting with maids
-
Fixed the issue where the manual could not be opened after some altar recipes were deleted
-
Updated Japanese, Vietnamese, Russian, and Traditional Chinese translations
1.2.1 TLM Changelog
- Fixed GeckoLib maid model rendering bug. Now using GeckoLib maid model in versions 1.20.1-1.18.2 will not cause memory leaks and improves rendering frame rate.
- Added model id and model pack name to the tooltips in the model switching screen.
- Maid tooltips can now be individually disabled through configuration.
- Fixed the issue where tooltips would always flicker when riding a broom while sitting in a boat.
- Reverted to the old audio, improving audio quality.
- Modified spawn egg texture to match the 1.21.5 spawn egg texture.
- Added textures by CrystalizedSun.
- Fixed the issue where the name was incorrect when displaying ysm model in figurines.
- Added altar crafting tables to the manual.
- Fixed incorrect game mode tooltips.
- Pathfinding now checks if it is outside the working range.
- Maids should no longer drop items from their offhand.
- Corrected site files, removed deepseek site, and fixed the incorrect fish audio site name.