Improved shift clicking behaviour for the extended inventory
- The left and right hotbars move to the left and right inventories respectively
- The left and right inventories move to the left and right hotbars respectively
- Armour, offhand and crafting outputs move to and from anywhere in the inventory
Added a coloured background for the shulker box preview
Added an indicator on your previously selected slot when a slot is automatically selected
This can be toggled with a new config option - showPreviousSelectedSlotIndicator
(default true
)
The recipe book now moves to accomodate different inventory sizes
Added a new config option showExtendedInventoryWithRecipeBook
(default true
) in order to accomodate smaller screens which might not have space for the recipe book and extended inventory
Fixed some translations
Renamed from balanced inventory to triple inventory
- The extended inventory size is configurable
- Any items can be placed in the extended hotbar by default
- New config options
extendedInventorySize
andrestrictExtendedHotbarToEqipment
- Tools in the main hotbar will now be automatically selected
As of this version, owo lib is required instead of cloth config
Added complete shift-clicking behaviour for the extended inventory in all containers
Fixed Bugs:
- Extended hotbar keybinds can now be used in the inventory to quick-move items
- Extended inventory slots are no longer rendered in error in the creative inventory
- The enchanting table screen now has access to the extended inventory
restrictExtendedInventoryToEquipment
now defaults to false
Fixed Bugs:
- Picked up items now enter the extended inventory when the main inventory is full and
restrictExtendedInventoryToEquipment = false
- Items in the extended inventory can now be accessed using pick-block
- Items which would be shift-clicked into the main inventory are now moved to the extended inventory when the main inventory is full and
restrictExtendedInventoryToEquipment = false