Vestiges of the Present

Vestiges of the Present

Mod

Hardcore challenges that scales from other mods and awarded with powerful and unique Vestiges from unknown God-like creature. Has lore progression and a lot of cool stuff like negative enchantments, anti heal, heal debt, shields, over heal/shields, etc.

Client and server AdventureEquipmentGame MechanicsMagic

267 downloads
9 followers
Created5 months ago
Updated2 months ago

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-Armor now doesn't reset stacks when changing dimensions

-Easter event, Easter Eggs will spawn around the player in random places, they can also be obtained by killing mobs and bosses, the amount of dropout can only be affected by the Prism.

-Catalyst now collects all the effects from the player, and after that it can give them back(so far it gets lost after rebooting and maybe after re-entry)

-Trigon's Ultimate is no longer subject to Shield bonuses

-The Stellar crown is reinforced: For opponents under the Ultimate effect, it consumes 10% of Shields to strengthen the Shot, for every 1000 Shields spent, it causes an additional 1 Paragon damage (no more than 1000)

-Fixed the work of challenges with a Flower, a Murderer, an Anomaly, an Air Essence

-The Void Vortex is now spawning from -69 height inclusive

-The former Crown stellar is now part of the regular

-Ball Lightning teleportation radius increased from 10 to 30

-New Items: Box of Nature, Box of Eggs

-Fixed maximum progress 0 after changing dimension or after death

-Fixed charges now showing properly on server (finally)

-Fixed Air Essence Ultimate not working

-Buffed Chaos Core, Mask of Demon, Cursed Mark

-Better curses count system

-new item Vortex, can make any item unbreakable

-challenge for Air Essence now should contain 30% of mobs on modpack

-you can increase any challenge for any amount by -value in configs

-new config options

-fixed some Vestiges not giving on death

-fixed Vestiges not giving with full inventory

-Fixed maximum progress 0 after changing dimension

-Fixed invincibility with Vestiges

-Fixed charges now showing properly on server (finally)

-Accessories added.

-fixed player not sucking to Black Hole.

-new Config options.

-Donut Saturation stacks now increase duration for all Vestiges Ultimates.

-Devourer's Ultimate not killing sometimes fixed.

-Book's Ultimate activating not properly fixed.

-fixed Lore spam.

-fixed Max Hp remaining the same after removing Health modifiers.

-checks for grief protection added on Damage and Paragon Damage methods.

-Vestiges can't hurt in Creative now.

-Npc from Easy Npc implementation: total invulnurability, disable movements and teleports.

-Trigon and Devourer and others using paragon damage and causing crush fixed.

-Bosses on hardcore now have Shield and Over Shield, Regen, Absorption, Armor (all can be configured)

-Bosses from Alex Caves now count as bosses.

-Fixed any creature that has > 290 hp and respawns counts as boss.

-Progress with reduced numbers in config now shown properly on server.

-Recursive Ball Lightning hits from passive fixed.

-Fixed client render of Vestiges charges on server, when both had same Vestige.

-bosses doesn't count for Crown challenge now

-fixed bosses on hardcore having 2k hp

-mask of demon now gives attributes even on low hp after activation

-fixed refreshing bonuses, attributes, effects and charges from Vestiges when unequipping

-added new command /vestiges reduceChallenge for direct config changing

-black hole new render appearance and disappearance

-black hole new ability: explosion after expiration

-fixed Anomaly Ultimate doesn't teleport to other dimensions.

-fixed lore spam after getting first challenge.

-new simple description added

-new item Infinite Refresher added as a reward for compleating lore.

CRITICAL BUG FIX!!!

-fixed Vestiges had current/max charges and cooldowns same for all players on server

-fixed Anemoculus Special/Ult, BlackHole suck, Devourer bind, etc. on player causing screen shake and not working properly

Other fixes:

-fixed Anomaly Ultimate crush with 2 same dimensions from one directory

-Stellar Mask of Demon is now hurts enemies around with Passive only when wearer has enough HP

-fixed Crown Special not working again(WHAT TIME IS IT NOT WORKING I'M SO TIRED TO FIX IT EVERY TIME >:( )

-Flower's Special not healing fixed

-Fixed Book enchant's by curses even the wearer and now other mods curses are count!

-Book's Special now doesn't return enchantments to normal state if you have cursed enchantment

-Killer Queen no longer causes infinite explosions, moreover it doesn't causes them entirely now :) (first stellar ability removed)

-Killer Queen infinite revive fixed

-Crown now has 20% chance to gain Special charge instead of 5% if enemy is under Ultimate effect

-Some description changes

-New animation for vestige getting

-New item ,,Refresher,,

-Donut got new 2 Stellar abilities, old one became normal part of Special.

-fixed render problems on server and client async.

-Sounds and particles packets to all around on server fix -Killer Queen rework -Crown special fix and little rework -Double Stellar can now work properly -Mask of Demon overlay on server fix, screen shaking fix -New packet for button -Some damage kinds removed from challenge on warden kill -Anomaly teleportation to dimensions from other mods now working -Cursed Mark ult duration colliding with Madness stacks fix

-Fixed client overlay render on server -Fixed kill all monsters, kill all bosses, find all biomes are 0 on server -Fixed particles not rendering on server -Fixed empty slots causing crush -Crown adaptive damage buffed and fixed -Prism not working fixed

-Fixed server crush -Fixed crush with zero vestiges ability cast -New config options

-Reworked a lot of Vestiges and their abilities from 1.19.2 -Challenge from Atlas can now see what biome is left to search -Reworked all damage system -New overlay information and renders -New command "enableHardcore" that changes Config field hardcore: Hardcore mode increases all bosses max health by 10 times and attack by 2 times -A lot of fixes overall(I don't rememer) -Black Hole is now moving faster by 10 times :) -Devourer is now properly working -Some Challenges reworked -New textures and sounds

-New command ,,hardcore,, that increases bosses health by x10 and attack by x2 -Fixes some particles may cause crush or fps drops -Challenge for Ball Lightning is now 20 and doesn't duplicate -Fixes Health attribute from SoulsRender -Command shield permission fix -New textures and sounds

-4 new Vestiges -Skill visualization to all Vestiges -A lot of bug fixes

-Some particles causing crush fixed

-Some aoe skills not working as intended fixed

-Vestiges visualisation on the bottom right with info about special and ultimate charges and some ,,stacks,, or mechanics that needs to be seen.

-New commands for shield getting(test purposes) and chance for new Challenge

-Lore fix

-Martyr's Habergeon special and ultimate fix

-Donut special crush fix

-Overshields

-Shields and Overshields fix

-Better Anomaly teleport conditions

A lot of fixes, sounds, new render


Project members

Pyding

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Technical information

License
MIT
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Server side
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