-Crown remade and buffed, added render
-Habergeon now has stacks permanently(will not reset on re-login)
-Nightmare Bosses cap damage is now scaling correctly
-Fixed some cases could cause unstackable stacks
-BlackHole final damage buffed
-Stellar Crown's Special and Ultimate fixed
-Fixed spawn of Silly Seashell
-New render for Black Hole
-Switched positioning of Lyra and Pearl in creative tab and nei(as it should be from begining)
-Fixed dying from fall or being thrown in air on login
-Fixed Heirloom giving after death in some cases
-Fixed double click on Silly Seashell
-Fixed crash with some bosses without attack attribute being Nightmare bosses(like Hydra from Twilight Forest)
-Other minor fixes
-Particles not rendering fix
-Prism challenge now accepts not only Warden but all bosses.
-Remade Challenges reduce config, also added option to reduce by % from maximum.
-Added new water content-Hungry Oyster, Shiny Seashell, pearls.
-Added new passive to Chaos Core.
-Some descriptions fixed and remade.
-All elements in challenges now only unique.
-Fixed sync to clients
-Friend command now counts players too
-Nightmare Bosses hp fix
-Whirlpool challenge fix
-Disabled spamming sound on Ears evasion
-Starving and Drowning damage now additionaly deals 15% from max hp Paragon damage (configurable)
-Added craft to Accessory Box and Box of Saplings
-Added 4 new Vestiges
-Added new Nightmare Bosses
-New command /vestiges friend add/remove/seeFriends
-Disabled sleep spam
-Fixed bosses had damage absorbtion without Hardcore Mode
-Fixed acceccories not giving chance to not consume charges
-Fixed crush with Chaos Core
-Fixed some Challenges had 0 maximum
-Fixed render of Heirlooms stacks
-Fixed Challenges not counting some things
-Devourer's Ultimate little nerf-now Players and Bosses harder to kill
-Base Devourer's souls needed for 100% chance to Ultimate proc reduced to 100 from 1000
-Ball Lightning's Ultimate now hits wet targets also
-Added some config options
-Max health is no longer limited
-Blackhole despawn fix
-Vortex not accepting items or incorrectly showing visual fixed
-Added translation to all challenge components
-Fixed Vestiges not displaying and crushing on skill use after login until you open inventory
-Armor now doesn't reset stacks when changing dimensions
-Easter event, Easter Eggs will spawn around the player in random places, they can also be obtained by killing mobs and bosses, the amount of dropout can only be affected by the Prism.
-Catalyst now collects all the effects from the player, and after that it can give them back(so far it gets lost after rebooting and maybe after re-entry)
-Trigon's Ultimate is no longer subject to Shield bonuses
-The Stellar crown is reinforced: For opponents under the Ultimate effect, it consumes 10% of Shields to strengthen the Shot, for every 1000 Shields spent, it causes an additional 1 Paragon damage (no more than 1000)
-Fixed the work of challenges with a Flower, a Murderer, an Anomaly, an Air Essence
-The Void Vortex is now spawning from -69 height inclusive
-The former Crown stellar is now part of the regular
-Ball Lightning teleportation radius increased from 10 to 30
-New Items: Box of Nature, Box of Eggs
-Fixed maximum progress 0 after changing dimension or after death
-Fixed charges now showing properly on server (finally)
-Fixed Air Essence Ultimate not working
-Buffed Chaos Core, Mask of Demon, Cursed Mark
-Better curses count system
-new item Vortex, can make any item unbreakable
-challenge for Air Essence now should contain 30% of mobs on modpack
-you can increase any challenge for any amount by -value in configs
-new config options
-fixed some Vestiges not giving on death
-fixed Vestiges not giving with full inventory
-Accessories added.
-fixed player not sucking to Black Hole.
-new Config options.
-Donut Saturation stacks now increase duration for all Vestiges Ultimates.
-Devourer's Ultimate not killing sometimes fixed.
-Book's Ultimate activating not properly fixed.
-fixed Lore spam.
-fixed Max Hp remaining the same after removing Health modifiers.
-checks for grief protection added on Damage and Paragon Damage methods.
-Vestiges can't hurt in Creative now.
-Npc from Easy Npc implementation: total invulnurability, disable movements and teleports.
-Trigon and Devourer and others using paragon damage and causing crush fixed.
-Bosses on hardcore now have Shield and Over Shield, Regen, Absorption, Armor (all can be configured)
-Bosses from Alex Caves now count as bosses.
-Fixed any creature that has > 290 hp and respawns counts as boss.
-Progress with reduced numbers in config now shown properly on server.
-Recursive Ball Lightning hits from passive fixed.
-Fixed client render of Vestiges charges on server, when both had same Vestige.
-bosses doesn't count for Crown challenge now
-fixed bosses on hardcore having 2k hp
-mask of demon now gives attributes even on low hp after activation
-fixed refreshing bonuses, attributes, effects and charges from Vestiges when unequipping
-added new command /vestiges reduceChallenge for direct config changing
-black hole new render appearance and disappearance
-black hole new ability: explosion after expiration
CRITICAL BUG FIX!!!
-fixed Vestiges had current/max charges and cooldowns same for all players on server
-fixed Anemoculus Special/Ult, BlackHole suck, Devourer bind, etc. on player causing screen shake and not working properly
Other fixes:
-fixed Anomaly Ultimate crush with 2 same dimensions from one directory
-Stellar Mask of Demon is now hurts enemies around with Passive only when wearer has enough HP
-fixed Crown Special not working again(WHAT TIME IS IT NOT WORKING I'M SO TIRED TO FIX IT EVERY TIME >:( )
-Flower's Special not healing fixed
-Fixed Book enchant's by curses even the wearer and now other mods curses are count!
-Book's Special now doesn't return enchantments to normal state if you have cursed enchantment
-Killer Queen no longer causes infinite explosions, moreover it doesn't causes them entirely now :) (first stellar ability removed)
-Killer Queen infinite revive fixed
-Crown now has 20% chance to gain Special charge instead of 5% if enemy is under Ultimate effect
-Some description changes
-New animation for vestige getting
-New item ,,Refresher,,
-Donut got new 2 Stellar abilities, old one became normal part of Special.
-fixed render problems on server and client async.
-Sounds and particles packets to all around on server fix -Killer Queen rework -Crown special fix and little rework -Double Stellar can now work properly -Mask of Demon overlay on server fix, screen shaking fix -New packet for button -Some damage kinds removed from challenge on warden kill -Anomaly teleportation to dimensions from other mods now working -Cursed Mark ult duration colliding with Madness stacks fix
-Reworked a lot of Vestiges and their abilities from 1.19.2 -Challenge from Atlas can now see what biome is left to search -Reworked all damage system -New overlay information and renders -New command "enableHardcore" that changes Config field hardcore: Hardcore mode increases all bosses max health by 10 times and attack by 2 times -A lot of fixes overall(I don't rememer) -Black Hole is now moving faster by 10 times :) -Devourer is now properly working -Some Challenges reworked -New textures and sounds
-4 new Vestiges -Skill visualization to all Vestiges -A lot of bug fixes
-Some particles causing crush fixed
-Some aoe skills not working as intended fixed
-Vestiges visualisation on the bottom right with info about special and ultimate charges and some ,,stacks,, or mechanics that needs to be seen.
-New commands for shield getting(test purposes) and chance for new Challenge
-Lore fix