UPDATE 2.0.11
- 🐛 Fixed when server is lagging media playing rollbacks in time
- 🐛 Fixed pause is triggered too late when game is paused
- 🐛 [1.21] Fixed recipes aren't working
- 🐛 [1.21] Fixed
/waterframes
is not working - 🛠️ Get blockpos from block instead of ticker (may solves VS Eureka compat issues)
- 🛠️ Moved all packets sending into one channel
UPDATE 2.0.9
- ✨ Increased max limit of some config fields (
waterframes-server.toml
)- 📐 Max width: 128.0 -> 256.0
- 📐 Max height: 128.0 -> 256.0
- 👁️ Max render distance: 128 -> 512
- 📽️ Max projection distance: 128 -> 256
- 🔊 Max audio distance: 256 -> 512
- 🛠️ Delete NBT entry for model visibility in favor of the blockstate
- 🛠️ Added
DisplayCaps
to specify the renderBox and the capabilities of the display- 🛠️ This removes all abstract methods on BlockEntity classes
- 🐛 Fixed crashes by the GPU memory usage optimization (backToRAM)
2.0.9 ALPHA 2 (FABRIC)
- 🐛 Ensure level never was null
- 🛠️ This patch doesn't work with banner, please avoid reporting compat issues with it
- 🐛 Fixed crash trying to load a client class on the server-side
- 🐛 Fixed missing config
- 🛠️ Now you can edit config using
/cmdconfig
- 🛠️ Now you can edit config using
- 🐛 Fixed missing
Environment
annotations on client-side stuff - 🐛 Fixed not well configuration on accesswidener (blame fabric)
- 🐛 Fixed broken jar (is not remapped)
2.0.9 ALPHA 1 (FABRIC)
- 🐛 Fixed crash trying to load a client class on server-side
- 🐛 Fixed missing config
- 🛠️ Now you can edit config using
/cmdconfig
- 🛠️ Now you can edit config using
- 🐛 Fixed missing
Environment
annotations on client-side stuff - 🐛 Fixed not well configurated accesswidener (blame fabric)
- 🐛 Fixed broken jar (is not remapped)
UPDATE 2.0.9
- ✨ Increased max limit of some config fields (
waterframes-server.toml
)- 📐 Max width: 128.0 -> 256.0
- 📐 Max height: 128.0 -> 256.0
- 👁️ Max render distance: 128 -> 512
- 📽️ Max projection distance: 128 -> 256
- 🔊 Max audio distance: 256 -> 512
- 🛠️ Delete NBT entry for model visibility in favor of the blockstate
- 🛠️ Added
DisplayCaps
to specify the renderBox and the capabilities of the display- 🛠️ This removes all abstract methods on BlockEntity classes
- 🐛 Fixed crashes by the GPU memory usage optimization (backToRAM)
2.0.8 ALPHA 6 (FABRIC)
- 🐛 Fixed crash trying to load a client class on server-side
- 🐛 Fixed missing config
- 🛠️ Now you can edit config using
/cmdconfig
- 🛠️ Now you can edit config using
- 🐛 Fixed missing
Environment
annotations on client-side stuff - 🐛 Fixed not well configurated accesswidener (blame fabric)
- 🐛 Fixed broken jar (is not remapped)
UPDATE 2.0.8
- ✨ Enhanced GPU memory usage for single-use images
- 🛠️ This changes releases GPU memory (VRAM) and stores back to RAM
- 🛠️ Due to limitations on WATERMeDIA (planned to solve on v3) WF can only optimize pictures with only one usage (1 display for 1 URL)
- ✨ Image position selection box is now drag and drop
- 🛠️ Now you can click and slide your mouse as a madman to everywhere
- 🛠️ Bumped the minimal version required of WATERMeDIA required to 2.0.54