This is a big release containing most of the basic functionality I set out from the start!
Main
- Players on the server are now visible on the right side including their head texture (#45)
- Ping support for both player names, player display names and configurable keywords (#40) Thanks @teaearlgraycold!
- Chat history is now stored on the client side per server. When you join a server the chat history will be loaded in the browser. (#41)
- Minecraft chat message parsing has been improved considerably. (#24) Thanks @teaearlgraycold!
Technical
- Setup editorconfig and gitattributes (#39)
- Normalize multiple spaces from chat input to one (#37)
- Support raw numbers for component values (#35)
- Add structured message format for WebSocket traffic (#32)
- Vitest (#31)
- Rewrite web interface replacing NanoHTTPD in favor of Javalin (#10)
- Use javascript modules (#11)
- Add types using @ts-check (#8)
Various other
For a complete overview see the commit history
- Message parsing has been extensively reworked to support the majority of styling for messages. This includes hover text and obfuscated text.
- Text input is now a text area which helps with spellcheck.
- Filter out illegal characters to prevent crashing the game.
- Cut up messages that are too long.