All versions
0.3.20
Beta
Expanded Horizons Update3 years ago 158
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Changes
0.3.20
Expanded Horizons
Patchnotes:
- Wyrms will now only invade the Overworld and The End by default
- Added "Invade-able dimensions" config option in Invasion configs
- Truly evil option: When enabled, Hive Creep will create radioactive gas when decaying. (Enabled in Dark Forest)
- Creeped are not immune to radioactive gasses (configurable) (Wyrms are still immune!)
- Wyrms (and creeped, if immune) regenerate health in radioactive gas.
- In Dark Forest, Creeped are now immune to cacti damage
- Added Hivestone Bricks
- Added Overgrown Hivestone Bricks
- Added new Hive Blocks
- Hive Creep blocks decay into Hive Blocks after some time.
- Should reduce TPS lag on servers
- Removed "Experimental creep inactivity algorithm" option
- Fixed Creepwyrms being push-able.
- Added in a secondary indicator for wyrm invasion progress
- Removed recipe for making natural metalcomb blocks
- Added in prototyped DRM in response to the illegal and malware-infested redistributions on 9minecraft. Will warn players to clean their PCs if they downloaded it from anywhere but Modrinth, GitHub, or the official ETB channel.
- Code credit: StopModReposts
- The code is forked and updated, customized, and suited for WoN's needs.
- Added in an experimental Cerberus DRM, no detection/key function yet
- ???'s text changed from enchantment table text due to character encoding issues making Wyrms of Nyrus fail to build on Windows OS.
- Improved Crawler textures
- Multiplayer: Gestalt now can focus on one singular target player
- Instead of sending events to all players, sends an event to last known target
- Wyrms now more intelligently check last known positions of players
- Wyrms can forget targets and their last known positions.
- They cannot forget their targets if infamy is maxed
- Soldiers can now follow a blacklist of blocks they're not allowed to break.
- Added
/wyrms_gestaltcommand - Potential fix for probers spawning in phase 2 of the invasion and beyond
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1JXyEoxt:jrHUtLQE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1JXyEoxt:jrHUtLQE"
}

