Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
🧪 About
XP Vial adds magical glass bottles that allow you to safely store and retrieve your experience points.
This quality of life mod is designed to be light-weight, highly configurable and polished in order to enhance any existing gameplay experience of your choosing and to not interfere with any of your other modifications.
💡 Quick Summary
- "Xp Vial" Item
- Can store player's collected xp points
- Three different sizes (500 Xp, 1500 Xp, 3000 Xp)
- "Orb Vial" Item
- Special XP vial item
- Stores player's collected xp points as experience orbs
- Useful for repairing items with mending
- Items play interactive sounds
- Items have detailed and dynamic texture models (see gallery)
- Highly configurable for individual players and admins through config menus (see below)
- Powered by datapack, configurable through own datapacks
🌐 Wiki
If you are looking for a wiki of sorts or just a more detailed walkthrough of the content of this mod, then you can find quick and easy introductions to all the added features of this project below.
If you find no answers to your questions here or want to suggest improvements for the project, then feel free to leave a comment on the Curseforge site of this project (here).
XP Vial
Description:
XP vials are able to store a limited amount of your collected experience points, preventing you from loosing them upon death.
Usage:
Right-click to retrieve stored experience points. Whenever possible, the retrieved amount will match the number of missing experience points needed to reach the next level.
Shift+Right-click to store collected experience points. The vial stores the experience points of the player by removing one level at a time.
One can hold down the required buttons for each action to perform the task continuously. Additionally, all vials can be used in both mainhand and offhand.
The fill level of each vial is displayed roughly through the item's different texture models and denoted exactly in the item's tooltip.
Small Xp Vial | Medium XP Vial | Large XP Vial |
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Recipes:
Orb Vial
Description:
An orb vial is a special variant of a XP vial. It is able to store a limited amount of your collected experience points, preventing you from loosing them upon death, and allows you to retrieve experience points in the form of experience orbs.
This enables you to repair items enchanted with mending on the spot and without having to carry large amounts of experience bottles!
Usage:
Right-click to retrieve stored experience points. The retrieved amount will match the minimum of the vial's remaining fill level and a constant of 100 experience points. The retrieved experience points are then combined into one experience orb that is summoned at the player's position.
Shift+Right-click to store collected experience points. The vial stores the experience points of the player by removing one level at a time.
One can hold down the required buttons for each action to perform the task continuously. Additionally, the vial can be used in both mainhand and offhand.
The fill level of the vial is displayed roughly through the item's different texture models and denoted exactly in the item's tooltip.
Recipe:
🔧 Configuration
There are two types of config menus: An admin menu whose effects are imposed globally on all players and a player menu whose effects are only applied to the executing player.
Admin
Run command to access: /function xp_vial:.menu/admin
Features:
- Toggle sound events of all items
- Set the use cooldown of the "XP Vial" item
- Set the use cooldown of the "Orb Vial" item
Player
Run command: /trigger XP_VIAL.ConfigMenu
Features
- Toggle sound events of all items
📬 Remarks
Please keep in mind that at any given time vast amounts of the mod may be edited or completely overhauled! These changes should not, but may leave existing worlds on older versions corrupted. Creating backups before updating to a new version is advised!
I want to reiterate that this is simply a passion project. It may occur that for longer periods no updates or bug fixes are being developed/released simply because I do not want to.