- Hotfix: Fixed recipes that were wrongly formatted
- The reflection damage is now magical instead of generic to prevent cheesing with high armor values
- Ported all changes from versions 2.0.0 & 2.1.0 of 1.20.1 to 1.21.1
- Hopefully fix any issues related to Client & Server mismatch
- Added new Immunities for Germonium Mobs: Explosions Fire/Lava
- Fixed a few issues related to NBT data
- Fixed ZG Mobs automatically downloading other mods (this was for testing purposes and it got mixed up in the release version sorry about that)
- Cleaned the Lang file & other parts of the code to adapt 1.21.1 format change
- 1.20.1 will receive this update soon!!
- Added even more configuration to the config file! check it out
- Fixed some bugs
- Added a new items! Heart Crystal items, you can use them to increase your max health! really configurable too
- Added a section to change some of the fire color to purple, cyan, red & multi-color! both variants
- 1.21.1 is WIP :> I wanted to release this first before starting the port
- Completely rewrote the whole config file, now everything is configurable so check it out!
- Fixed some bugs on the dedicated server (now it works yay) previously it crashed on startup.
- Cleaned some parts of the code and added new features for mobs for example: Creepers can be toggled to be charged (true/false) Ghast now shoot powerful fireballs Slimes, Magma Cubes, and Phantoms spawn with a greater Size
and many more change :D
Fixed some issues regarding Germonium Celestiums.
First version of ZG Mobs on Forge 1.20.1!! Enjoy!!
First release version of ZG Mobs for Neoforge 1.21.1!




