Changelog
Heavy behind-the-scenes changes that will hopefully streamline the process of adding new features.
Added Sculk Jaws!
- Spawn when sculk spreads and in the Deep Dark, same as Sensors and Shriekers
- Grabs onto any entity inside its hitbox
- Entities grabbed will slowly be drained of health, and the Jaw will create more sculk like Sculk Catalysts
- Players grabbed will have their XP drained first
- When powered with a redstone signal between 0 and 7, Jaws will not sap entity health or experience
- When powered with a redstone signal of 7 or greater, Jaws will not grab onto entities and will let go of anything currently grabbed
Files
zygzagsmod-1.20.1-1.1.0.jar(473.74 KiB) Primary Download
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zygzaggaming
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License
MIT
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