There was an issue with the previous version which wouldn't allow the modpack to be installed via the Modrinth Launcher. After some troubleshooting, I found that the issue was caused by three ResourcePacks which were calling for HASH codes already assigned to different Cobblemons.
This latest version has been tested and it seems to be working fine now. However I had to make some changes:
- Removed Cobblemon Icons V1.2
- Removed Legendaries V1.2
- Removed Legendary_Encounters
This new update brings Mega Evolutions, a working PokeNav, and improved Cobblemon features with the new Cobblemon 1.5 update!
Updated Mods:
- Cobblemon 1.5.2
- Lootballs 1.1.3
- Myths and Legends 1.2
- Cobblemounts 1.3.0
- Cobblemon CaptureXP 1.0.1
- Cobblemon Spawn Notifications 1.0.0
- CobbleDollars 1.3.2
- Terralith 2.4.11
- Changed back to Terralith for better mods compatibility
New Mods:
- MegaMons 1.2.1
- You can now Mega Evolve your Cobblemons.
- Cobblenav 1.3.0
- Similar to Pokenav, you can check Cobblemon Spawns in your current location
- Auto Third Person 2.1
- When mounting a Cobblemon, you now go to Third Person view automaticaly
New ResourcePacks:
- Cobble Remodels 4.1
- Emissive ores Normal 1.1.2
- Cobblemon Icons 1.2
Updated ResourcePacks:
- Legendaries 1.2
- Legendary Encounters
- Kyogre Final 2
- Cobblelith 1.4.1
DON'T FORGET TO COPY RESOURCEPACKS TO DATAPACKS FOLDER ( Copy content inside /ResourcePacks and paste it inside /saves/YourWorldName/datapacks )
In this new update you will now be able to:
Cobblemon Related:
- Mount Cobblemons
- Get exp whenever you catch a Cobblemon
- Cobblemon will now Attack you if you attack them and will defend you against enemies
Others:
- Cast spells with a very in depth skill tree
- New weapons and armors
- When mining, you now have a small chance of getting an extra ore
- World Edit with CUI, for those who want to build freely
Performance:
- Added Chunks Fade In
- Updated some libs
- Tweaked some configs and included options.txt adjusted to the new mods
- Swapped ShaderPack to BSL with adjusted configs
Changelog:
Added:
- runes
- azurelibarmor
- Cobblemon Capture Exp
- Fabric Seasons for Terralith
- Cobblemounts
- Paladins
- Cobblemon Fight or Flight
- Chunks fade in
- Numismatic Overhaul
- WorldEdit CUI
- WorldEdit
- Simply Skills
- Mineral Chance
Updated:
- Cobblemon Myths and Legends Addon
- Cobblemon Spawn Notification
- Cobblemon
- Iris
- Terralith
- Updated for 1.20.1
- Bug Fixes
- Config Updates
- Removed many conflicting mods
- Updated all the mods and their libraries to 1.20.1
- Fixed an issue that would prevent players from launching the game using Modrinth Launcher
- Better Shader settings (more focused on performance)
- Many more new features!
Cobblemon Addons:
-
Updated Legendaries DataPack -> 1.2
-
Kiece_XaerosMinimap -> 4.0
Mods:
Additional Additions -> 5.1.0
Adorn -> 3.8.2
Architectury -> 6.5.77
Ars Elemental -> 0.5.9.0.1
Bamboo Everything -> 2.2.4
Ars Nouveau -> 3.13.2
BCLib -> 2.1.6
Bed Benefits -> 9.1.3
MC Dungeons Weapons -> 5.0.7
Macaw's Bridges -> 2.0.7
Macaw's Fences and Walls -> 1.0.7
Macaw's Lights and Lamps -> 1.0.5
Macaw's Roofs -> 2.2.3
Macaw's Trapdoors -> 1.0.9
YUNG's API (Fabric) -> 3.8.9
Inventory Profiles Next -> 1.9.5
Configs:
PlayerEx -> 2 Skill points per level (less grindy)
RelicEx -> Better Loot Drop %
Mythic Mounts -> Better Spawn % for Legendary Mounts
Cobblemon -> Bigger Radius, More Pokemons, Health Regen Faster
Added:
Mods:
YUNG's Better Desert Temples v2.2.2
YUNG's Better Ocean Monuments v2.1.0
YUNG's Better Witch Huts v2.1.0