🛠️ Deadly Duck v3.0 Patch Notes – “A New Flight Path”
🔢 Version Overview Deadly Duck hits version 3.0, and with it comes the biggest internal cleanup to date. This update focuses on performance, stability, and building a strong foundation for future chaos.
✅ What’s New Over 100+ config issues resolved Conflicts, crashes, balancing problems — cleaned, fixed, and reworked from the ground up.
Deadly Duck API (Private) Our new internal API has been fully implemented, allowing faster and more seamless server updates. Expect smoother hotfixes, better automation, and fewer delays.
New Mods Added:
mob-captains – Adds elite mob variants that command others in battle.
Invisible Frames – Build secret buttons, doors, and displays with fully invisible item frames.
OrthoCamera – Adds orthographic camera options for better screenshots and video work.
Immersive Aircraft – Fly through your world with craftable planes.
❌ Mods Removed
Mobs of Mythology – Removed permanently due to mob issues, compatibility problems, and repeated instability in both single-player and multiplayer.
⚠️ Known Issues
Modrinth Delays Some users may experience delays in receiving the update via Modrinth due to publishing lag. If it doesn’t show immediately, try a manual refresh or reinstall.
-Wilko
🛠️ Patch Notes – v2.9.2.0 (May 25th) 🔢 Versioning Update
This update marks the official bump to v2.9.2.0, continuing the internal development line of 2.1.9.x.x. The update includes new content, performance improvements, and backend restructuring in preparation for future expansions.
📦 New Mods Added
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Quarry Reborn – Introduces an automated mining system with full chunk excavation support.
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Mobs of Mythology– Adds high-fantasy mobs with unique combat behavior and rare loot.
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GUI Shop – Enables server-integrated, menu-based item shopping.
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Your Options Shall Be Respected – Ensures that client-side visual preferences are respected on multiplayer servers.
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Mining Dimension -
Carry On– Allows players to pick up blocks and entities without tools.
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Better Combat – Overhauls melee combat with fluid animations and improved responsiveness.
🧰 Config & System Updates
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AE2 / Tech Reborn
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Reduced AE2 wireless terminal power drain.
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Increased Tech Reborn charging speed for armor and tools.
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These changes are currently under testing and may be adjusted based on feedback.
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Dynamic Lighting
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Optimized lighting performance and tick efficiency.
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Improved compatibility with shaders and low-light rendering.
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LuckPerms / Permissions
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Refactored permission groups and role structure.
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Integrated GUI Shop, Essentials, and Claim systems.
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Improved admin override and user visibility logic.
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Open Parties and Claims
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Claim data now persists reliably across sessions.
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Friendly fire can now be toggled within parties.
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Admins have better override options for managing protected zones.
🗑️ Mods Removed
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Styled Chat – Removed due to formatting issues and to streamline compatibility.
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Mining Dimension- Hotfix Will remove this as it was a added in this update ment to be the next Big
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update
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Minor utility and unused mods removed to improve load times and performance.
⬆️ Mods Updated
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Applied Energistics 2
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Tech Reborn
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Xaero’s Minimap & World Map
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MidnightLib (dependency)
🔚 Final Notes All previous server data has been fully migrated.
Please make local backups of your client-side waypoints and minimap data.
AE2 and Tech Reborn configs are under evaluation — community feedback is welcome.