2.1.2 + DLC
- removed redundant/problematic mods
2.1.1 + DLC
- removed problematic mod
2.1 - DLC update
- added many mods pertaining to elmer's drehmal DLC pack.
2.0.1
- fixed resourcepack skybox color
1.20.1 modpack release for testing the 1.20.1 port.
DO NOT USE IF PLAYING THE 1.17.1 VERSION
1.3.9a
- rolled back to InventoryProfilesNext from EasierChests.
- Simple Voice Chat and ReplayMod are still present.
1.3.9
- replaced PlasmoVoice with Simple Voice Chat
- replaced InventoryProfilesNext with EasierChests
- added replay mod
1.3.8
- added Audio Engine Tweaks
- added CustomPlayerModels
- updated tax free levels
- updated shader packs
1.3.7:
- removed minimap. Too in-your-face and ruins immersion, while making exploration too easy. Worldmap still exists.
Drehmal 2.2: FULL RELEASE
- updated resourcepack
- updated clientside mods
1.3.5
- Added Inspecio
- Incredibly useful tooltip mod. Tooltips include:
- Armor defense value.
- Food value.
- Effects tooltip.
- Map UI when hovering in inventory.
- Repair cost of a tool.
- and more.
- Incredibly useful tooltip mod. Tooltips include:
1.3.4a
- Removed Enchantment Descriptions
- Takes up screen real estate (kinda useless too ngl)
1.3.4 - Smithing Bug Fixes
- Re-added Tinkerer's Smithing
- Re-added Expanded Armor Enchanting
- Removed NoExpensive
- It was found that when combining gear with NoExpensive installed, any "special properties" of that gear (blue text buffs & purple flavor text) would be erased.
1.3.3 - Smithing Rebalancing
- Removed Tinkerer's Smithing
- Caused too many problems on serverside.
- Re-added NoExpensive
- Should do the same thing that Expanded Armor Enchanting does.
- Removed Expanded Armor Enchanting
- Redundant
1.3.2 - Optimizations and QOL
- Added Fast-Ip-Ping.
- Makes the "pinging" of multiplayer servers NOT slow as heck.
- Added FastChest.
- Replaces chest models with a static model, removing the lag they cause (especially noticed in areas with high chest counts)
- Added Amecs.
- Allows you to configure multi-key combos for controls. Also adds a controls search bar.
- Added Detail Armor Bar.
- Adds different armor bars to your HUD depending on what the armor does for you.
- Added Charm of Undying.
- Adds a special slot for a Totem of Undying so you dont have to hold it.
- Updated 3D Skin layers: 1.4.3 -> 1.6.0
1.3.1 - The Smithing Update
-
Added Expanded Armor Enchanting (improves enchantment transferring with Drehmal's custom items).
- Allows you to mix more than one protection type on one armor piece.
-
Added Tinkerer's Smithing (more upgrading mechanics and cheaper repairs).
- Removes the XP and work cost of (enchantment-safe) unit repair for gear, simply use a smithing table.
- Also adds convenient unit repair to stone and wooden tools in any crafting grid.
- Adds enchantment-safe upgrade paths for gear to encourage more experimentation, and "Sentimental Gear".
- Upgrade iron gear (ex. chestplates/leggings) to diamond gear at the smithing table.
- For convenience, upgrade wood and stone tools right from the crafting table.
- Sacrifice any piece of netherite gear at a smithing table to upgrade gold gear to netherite.
- Adds a way to recover "overworked"/"too expensive" enchanted gear using netherite scrap at a smtihing table.
- Lowers the cost of future anvil operations - as if you'd worked with it one less time.
- Removes the XP and work cost of (enchantment-safe) unit repair for gear, simply use a smithing table.
-
Removed "NoExpensive" mod as it made the change from "Tinkerer's Smithing" regarding the 'Too Expensive' status redundant. It's also more balanced this way (insert clay meme here).
-
Upgraded Fabric Loader: 0.14.25 -> 0.15.3
-
Removed NotEnoughCrashes as it's not compatible with Fabric Loader 0.15.3
-
Updated DynamicFPS: V3.3.1 -> V3.3.2
-
Updated Traveler's Backpack: 6.0.37 -> 6.0.38
- Key change: Tool slots can be accessed without needing to remove the latest tool.
1.3 - The Smithing Update (beta)
-
Added Expanded Armor Enchanting (improves enchantment transferring with Drehmal's custom items).
- Allows you to mix more than one protection type on one armor piece.
-
Added Tinkerer's Smithing (more upgrading mechanics and cheaper repairs).
- Removes the XP and work cost of (enchantment-safe) unit repair for gear, simply use a smithing table.
- Also adds convenient unit repair to stone and wooden tools in any crafting grid.
- Adds enchantment-safe upgrade paths for gear to encourage more experimentation, and "Sentimental Gear".
- Upgrade iron gear (ex. chestplates/leggings) to diamond gear at the smithing table.
- For convenience, upgrade wood and stone tools right from the crafting table.
- Sacrifice any piece of netherite gear at a smithing table to upgrade gold gear to netherite.
- Adds a way to recover "overworked"/"too expensive" enchanted gear using netherite scrap at a smtihing table.
- Lowers the cost of future anvil operations - as if you'd worked with it one less time.
- Removes the XP and work cost of (enchantment-safe) unit repair for gear, simply use a smithing table.
-
Added NoExpensive (no more "Too Expensive" restriction on anvils).
-
Added YOSBR (potentially to fix options config resets).
- added Horse Buff. Removes annoying horse behavior such as the bucking animation, saddled horses wondering off, and rubberbanding on non-blocks.
- Added ClickThrough mod.
- Fixed BSL shaderpack config to make Drehmal resourcepack-specific sky colors work.
- Turned off BSL 'Underground Sky Fix' in BSL settings as it causes weird visuals in the [DATA EXPUNGED].
- Locked BSL Shadowmap Quality to 1024 to presreve performance (properly this time).
- Disabled BSL Desaturation. Colors are cool.
![[UNOFFICIAL] Doc's Apotheosis](https://cdn.modrinth.com/data/gryAkQHl/4d6573b20869fbf641dccdd5d999af6730e74680.png)


