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Added new sounds for all guns and new item models. Adjusted zoom levels and added scope overlays when using ACOG, FLIR RS-32, and Valday PS-320. More updates on the server side as well.

...Thanks to assets from Vic's MW mod and Botarkov and EFT Meds all found on CurseForge...

Adjusted menu with new fonts, logos, tweaks of all kinds. More fun on the server side as well: Added new medical items: IFAK, AFAK, Grizzly, CAR, AHF1-M Injector, and CAT hemostatic tourniquet. Added baton boss on Streets map.

Enhanced user experience by streamlining the GUI/HUD custom rendering code, resolving issues such as the underwhelming single stamina bar for aiming down sight. This update also includes the latest improvements and features in version 1.20.4.

Updated mod to 1.20.2. Updated Scavenger AI. New ranks!

Added molotov and splint textures. Vanilla server now handles ambient sounds in the hideout and other worlds.

Added sledgehammer resources for this week's event!

Optimized weapon rendering. Changed the way some weapons are rendered (like DOOM style). Fixed bug with multiplayer screen cycling servers upon refreshing.

Everything you need to play.

+Keybinds for commands (for reloading, checking time left in raid, etc.).

+Renders custom guns and HUD elements like ADS (aim-down-sight) stamina bar.

+Resources for items like grenade, flashbang, armors, etc.

External resources



Project members

ShiftingKill

Owner


Technical information

License
ARR
Client side
required
Server side
unsupported
Project ID