The server has updated to 1.21.1!
Find a new heating module in the hideout as well.
The server will continue having updates this week. Good luck to all those brave members that continue to try and escape Tarkraft every single day.
Join the Discord to keep up to date and check the CraftingStore to support!
Minor bug fixes: Updated generator system and fixed model not rendering. Happy escaping! -ShiftingKill
Critical optimization update
Significantly changed networking protocols to enhance user experience of weaponry. Now you can left click to shoot, and right click to zoom in and out. The server side has a much easier time processing custom packets and saves client and server a ton of work.
Please update and join the server now to test out the new features!
Updated to 1.21! Ooh fancy... Game is still supported? Yes! Forever!!! Removals: Removed scope overlays that restrict sight. Eventually the game will either have better optics rendered as integrated into the weapons to look through or keep it simple. Guns need to be improved and potentially a new framework is in development that will allow the use of regular clicks to shoot instead of using Minecraft's PlayerInteractEvent firing off when the client right-clicks. This network optimization should allow for smoother weapon control!
Added new sounds for all guns and new item models. Adjusted zoom levels and added scope overlays when using ACOG, FLIR RS-32, and Valday PS-320. More updates on the server side as well.
...Thanks to assets from Vic's MW mod and Botarkov and EFT Meds all found on CurseForge...
Adjusted menu with new fonts, logos, tweaks of all kinds. More fun on the server side as well: Added new medical items: IFAK, AFAK, Grizzly, CAR, AHF1-M Injector, and CAT hemostatic tourniquet. Added baton boss on Streets map.
Enhanced user experience by streamlining the GUI/HUD custom rendering code, resolving issues such as the underwhelming single stamina bar for aiming down sight. This update also includes the latest improvements and features in version 1.20.4.
Updated mod to 1.20.2. Updated Scavenger AI. New ranks!
Added molotov and splint textures. Vanilla server now handles ambient sounds in the hideout and other worlds.
Added sledgehammer resources for this week's event!
Optimized weapon rendering. Changed the way some weapons are rendered (like DOOM style). Fixed bug with multiplayer screen cycling servers upon refreshing.
Everything you need to play.
+Keybinds for commands (for reloading, checking time left in raid, etc.).
+Renders custom guns and HUD elements like ADS (aim-down-sight) stamina bar.
+Resources for items like grenade, flashbang, armors, etc.


