update all modepacks after virus/trojan annoucement YAY only one item on the list and the notes say it was an OLD version of minecraft only .. so WOHOO!
updating all now
trying to keep up with the overcomplicated licencing model and dependancies changes is a nightmare
pack updates work on single player includes zeros updates and such
be aware. bug for not seeing create style sequenced recipes still exists and cooking for blockheads crafting table can cause crashes if there are weird things in the cupboards or fridge stove.. so keep that vanilla
emi and toms storage updates fixes broken crafting recipes create. sequenced recipes still do not show . have to google them to workaround. same with steam and rails.. not a mudpack issue as on vanilla fore with create only they don't show either. and not with EMI or JEI as both do not show.. waiting on feedback or patch . Updated all mudpacks.. and versions . . RECHECK FLYWHEEL settings batched and limit updates to reduce visual Framrate lag /flywheel backend batched /flywheel limit updates true
-removed thirst temporarily
removed smarter farmers.. they weren't smarter and it broke villager breeding added more deco pack for create
added updates from other modpacks seems stable fixed some bugs with emi and the crafting book .. nice. server being updated to match .
added more decorative furniture mods for create and houses
changed to EMI. it works but still onset show create recipes. ( manufacturing) seems stable... not sure if lag reducing tho
changed REI out for MEI (stability supposed to fix create manufacturing recipes)
added handcrafted forge version updated x.2.x
added living things... and create 5.1e with rails 5.1e update updated all other modpacks and added more cooking recipes for farmers delight and chef job role for villagers for farmers delight
updated what could be updated.. create 51e is out but causes problems with other mods. like rails.. so. not happening soon
updated moonlight and other modpacks to latest worked in single player. .. pushing to server. maybe it fixes other oddities.. cooking for blockheads crafting table used to crash sometimes.. this may fix
removed bogus shaders and mods removed unneeded config folder to do: remove duplicates from the modtrinth json file and set which are client and which are server only or optional to do check new updates for 6 Curren tracks . that broke last time I tries
NEW VERSION
why: because aoa3 was broken and removing it killed the world
we also had bad lag which put the server behind in ticks by 10 seconds. sometimes. even when no players online this build keeps ups very high . more vanilla. .but good..
serverside data pack of blaze and caves maybe re added as a test.. will not need on client. .
added inventory sorting buttons. !! yay !! removed poop and some redundant things added more cookery ( blockheads version) cookery increased to provide some nutrition factors and moisture content to thirst.. more foods and alcohols will replenish thirst to. reduce it! be wary
wines will age properly
deleted redundant mod. - bottle exp as supplimentaries has this feature and is integrated to config file .settings. updated modpacks thirst and removed non forge dungeons pack that was listed. (because of the mod package) -- updadted server maps - blue map to have all the current dimensions cons files for. deeper darker and aoa3
still waiting on aoa3 update for gravity. mobs being frozen and floating.
rolled back AOA 3. so mobs now work . only one dimension or two added .. less will come in future updates
update maps Apps
this one is STABLE And tuned
*** Server wipe *** ( same seed previous mods broke world gen and glitched mods causing lag .
tuned ( requires only 4gig. memory ) added missing modpacks from previous build (2.0 series) removed mine treasure ( cool but laggy af and broken ) added more villager professions added more end structures added ultris AOA3 is still beta forge version and is missing most dimensions and mobs currently have no gravity which has broken the pathing. so they don't move.. and flat horizontally
removed minetreasure and REI compatibilities updated server config .. trying to remove lag. AOA3 is still incomplete with gravity defying non pathing mobs waiting on them updated server forge version to .47 and client version require same
shader packs don't actually seem to workwihthout. other things.. not concerned for the moment
removed MCA mod. ( incompatible with AOA ) added patchouli added grass block stairs and slabs mod ( better landscaping) and REI compatablities and JEI to REI compatibilities added Yungs dungeons. and other rungs enhancements removed more mobs ( zombies with heads. caused them not to despawn and would make late eventually a lot
removed MCA mod. ( incompatible with AOA ) added patchouli added grass block stairs and slabs mod ( better landscaping) and REI compatablities and JEI to REI compatibilities
Updated from bad mudpack selections should work now
