emi and toms storage updates fixes broken crafting recipes create. sequenced recipes still do not show . have to google them to workaround. same with steam and rails.. not a mudpack issue as on vanilla fore with create only they don't show either. and not with EMI or JEI as both do not show.. waiting on feedback or patch . Updated all mudpacks.. and versions . . RECHECK FLYWHEEL settings batched and limit updates to reduce visual Framrate lag /flywheel backend batched /flywheel limit updates true
-removed thirst temporarily
NEW VERSION
why: because aoa3 was broken and removing it killed the world
we also had bad lag which put the server behind in ticks by 10 seconds. sometimes. even when no players online this build keeps ups very high . more vanilla. .but good..
serverside data pack of blaze and caves maybe re added as a test.. will not need on client. .
added inventory sorting buttons. !! yay !! removed poop and some redundant things added more cookery ( blockheads version) cookery increased to provide some nutrition factors and moisture content to thirst.. more foods and alcohols will replenish thirst to. reduce it! be wary
wines will age properly
deleted redundant mod. - bottle exp as supplimentaries has this feature and is integrated to config file .settings. updated modpacks thirst and removed non forge dungeons pack that was listed. (because of the mod package) -- updadted server maps - blue map to have all the current dimensions cons files for. deeper darker and aoa3
still waiting on aoa3 update for gravity. mobs being frozen and floating.
*** Server wipe *** ( same seed previous mods broke world gen and glitched mods causing lag .
tuned ( requires only 4gig. memory ) added missing modpacks from previous build (2.0 series) removed mine treasure ( cool but laggy af and broken ) added more villager professions added more end structures added ultris AOA3 is still beta forge version and is missing most dimensions and mobs currently have no gravity which has broken the pathing. so they don't move.. and flat horizontally
removed minetreasure and REI compatibilities updated server config .. trying to remove lag. AOA3 is still incomplete with gravity defying non pathing mobs waiting on them updated server forge version to .47 and client version require same
shader packs don't actually seem to workwihthout. other things.. not concerned for the moment
removed MCA mod. ( incompatible with AOA ) added patchouli added grass block stairs and slabs mod ( better landscaping) and REI compatablities and JEI to REI compatibilities added Yungs dungeons. and other rungs enhancements removed more mobs ( zombies with heads. caused them not to despawn and would make late eventually a lot