Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Introduction.
OptiFuture as it was said, tries his best to optimize game that hard, that is possible without hurting any graphical aspects, that user will not benefit from it.
As of time writing this description (09/25/2023), mods are only included to optimize client-side, and it's not touching server-side at all (we hope for that)
World that was used in screenshot can be generated with -7530928038570301024
and placing barrier block on 0 254 0
and teleporting 0 255 0
with Render and Simulation Distance: 24
Versions.
There is only two versions, that are can be called "official" as OptiFuture extensions.
- This, it's right there, you're currently scrolling through it!
- Plus, identical to stock version of OptiFuture, but with QoL[1] mods, that are helps players to do some basic stuff in-game on multiplayer servers.
If you prefer to have only optimizations, without touching some aspects of vanilla by adding Quality of Life mods, that adds some extra GUI and keybinds, we recommend to use the stock version (that you're scrolling right now), otherwise, you could use the Plus version.
Mods.
What is so different from others?
Actually, it's nothing, OptiFuture is yet another optimization pack (previous pack was named YAOP, heh), we are keeping our mods up-to-date, and testing them by casually playing on this modpack on servers.
Versioning.
OptiFuture steals (i'm lazy enough to ask permission) scheme from Kami Chan Optimized. The current format is w.x.y.z
.
W
will increment each new Minecraft release. For instance, version 1 is 1.20.1, version 2 is 1.20.2 and etc.
X
will increment with any changes to the list of mods. For instance, adding/removing a mod would increment that number.
Y
will increment with any updates to any mods in the list.
Z
will increment with any hotfixes to the modpack.