Added the following mods:
- ArmoreableMobs
- Cave Spider Spawn
- Copper Equipment
- CraftTweaker
- Creative One-Punch
- Custom Entity Attributes (CEA)
- Custom Portal Builder
- Gui Clock
- Sky Dimension (was actually added in the previous update but was unavailable)
- Terrastorage
- Variants & Ventures
- Villager Armor Layer
Removed the following mods:
- Datapack Portals (for real this time)
- Lunar
- Time And Wind
- Ube's Delight
Updated the following mods:
- Better Days
- Geckolib
- I Can't Update - Bundles Of Bravery
- ImmediatelyFast
- Immersive Aircraft
- LambDynamicLights
- Lunar
- Map Atlases
- Replay
- Sound Physics Remastered
- Structurify
- Vanilla Backport
Updated Fabric Loader
Reintroduced part of the reworked progression from early versions of the pack:
- Copper Equipment introduced. Bridges the gap between leather armor/stone tools and iron gear.
- Iron Armor now requiring pressed metal sheets to craft.
- Iron Horse Armor is craftable again
Hostile Mob Balance Changes and Additions:
- Variants And Ventures: Murk, Verdant, Thicket and Gelid added
- "Elite" Zombies can now spawn. 10% for tier 1. 5% for tier 2. Spawns with chestplate and helmet depending on which zombie type. Tier 2s have a weapon.
- Vanguard Skeletons. 5% to spawn in place of skeletons. Spawn with a chestplate and helmet and a melee weapon.
- Zombies speed and damage have been increased. Now sprint faster than players walking speed.
- Skeletons health have been decreased to 6 hearts.
- Vindicators now spawn with the Minecraft Dungeons Iron Axe instead of the Vanilla one
- Armored Vindicators. 5% to spawn with Dark Armor and Highland Axe
Music Disc System Rework
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All music discs now come from unique (renewable) sources/challenges. The classic creeper method only provides the music disc Ward.
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Wandering Trader now sells Far instead of Otherside. Additionally it's also cheaper. (30 from 40)
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Increased the chances of 11 being donated to chests by him
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New Music Disc Drops:
Spoiler
- Stal - Iron Golem killed by Zombies-
Strad - Fishing
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Ward - Creeper killed by Skeleton
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Blocks - Iron Golem killed by Enderman
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Chirp - Chicken killed by Skeleton
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Far - Bought From Wandering Traders
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Mall - Mason Gift from Hero of the Village
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Mellochi - Enderman killed by Vindicator
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11 - Dreadful Donations
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13 - Haunting Stal
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5 - Disc Fragments now rarely drop from sculk blocks
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Cat - Cat morning gift
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Otherside - Dropped from Ender Dragon
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Pigstep - Bartering with Piglins
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Relic - Sniffed up by Sniffers
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Tears - Dropped from Ghasts when killed by their own fireball
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Lava Chicken - Dropped from Baby Zombies when riding a chicken
Other Changes:
-
Hookshots now cancel fall damage
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Hookshots now have a cooldown of 10 ticks (from 5)
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The following items now have dynamic lighting:
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Spelunker Helmet
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Cave Crawler Helmet
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Gourdian Helmet
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Sun's Grace
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Firebrand
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Mechanized Sawblade
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Fixed Hunger icons showing up on food again
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Vanilla Cookies are now a shapeless recipe
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Cartographers now sell aircrafts at max level
-
Retextured all vanilla wood type chest variants.
Updated the following Mods:
-
Vanilla Backport
-
Dynamic Lights
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No Resource Pack Warnings
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Platform
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Farmer's Delight Refabricated
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Added: Beacons for all. Effects Villagers and Golems
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Removed: Deltabox Lib (unused since vanilla backport was introduced)
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Removed: Armor Stand Poses (caused issues while loaded on a server)
Updated the following Resource Packs:
- MCDW Enchantment Icons Add-On
- Enchanted Books: Re-covered
Misc Changes:
- Added Glowing, Slow Falling to the Beacon effect list
- Replaced the Phantom's Bane effect in Beacons with Spelunker effect
- Removed unused config files
- Added additional spawn egg recipes
Added the following mods:
- Exposure
Removed the following mods:
- Datapack Portals (does not work with Charm)
Changes:
- Vanilla Enchanting Table and Anvil Item mixing have been re-enabled
- Villagers should be able to trade all enchanted books again
- Unbreaking can now appear in the Runic Table
- Added Ancient Debris to the list of blocks highlighted by Spelunker Potions
- Added Dried Ghasts to Piglin Bartering Loot Pool
- Added recipes for the Golem Dandori tools
- Added haunting recipe to turn Blue Dye into Lapis Lazuli
- Removed unused portals in the built in datapack
Added the following mods:
- Console Sounds
- Better Third Person
Updated the following resource packs:
- MCDW Enchantment Icons Add-On
Misc Changes:
- Directional Audio is now on by default
- Removed the "Dev Version" title that was accidentally left in the previous version. This did not have any affect on gameplay.
Added the following mods:
- Farlands Reborn
- Replay
- Armor Stand Poses
- Spelunker (amethyst dust intergraded into Create crushing)
- VillagerConfig
- Golem Dandori
Datapack Changes:
- Increased the Minimum and Max amount of Crying obsidian in the Bartering Loot Table
- Increased the Minimum and Max amount of Fire Charges in the Bartering Loot Table
- Increased the Rarity of Pigstep in the Bartering Loot Table
- Allays now replace all vanilla animal spawns in the Dark Forest
- Added crafting recipe for the Voice of God
- Drastically reduced spawn rate of butterflies
- Removed Explorer Maps from Cartographer villagers. This was causing crashes when leveling them up due to no structures associated with the maps.
- Otherside is now acquired from trading with Cartographers
- Wandering Traders can now sell Disc 5 Fragments
- Added Advancements relating to Immersive Aircraft, Compasses and Atlases
- Reverted the stone tool recipes to vanilla
Config Changes:
- You can no longer enchant at the enchanting table or combine books and items at an anvil. With the new system and the MANY MANY enchants you will now have up to 3 choices on any piece of gear, with a bonus 4th with gilded.
- Copying books with a mechanical printer will now result in the book being a copy.
- Disabled the Copper and Tuff Golem Variants from Friends & Foes due to duplicate mobs added from Golem Dandori
Resource Pack Changes:
- Added Enchantment Icons to the rest of the enchantments in the pack
- Added additional splashes. Some being from Bedrock Edition
- Added some additional easter eggs when certain items are re-named
- Retextured some items to better fit with the rest of vanilla.
Configs and Tweaks
- Removed Sleep Warp
Explanation
- A fun mod but tended to cause issues and crashes when paired with other changes in the pack.
- Backported Lead and Saddle Recipes from 25w20a
- Drowned now have 1% chance to drop tridents even when they aren't holding one
- Disabled Zoglins and Ghasts from spawning in the overworld during a Crimson Moon. Found to be unfairly destructive.
- Removed some unused config files
- Re-enabled Particles by default.
- Fixed default FOV not being at normal(?)
1.2.0
This update is mostly focused around adding variety and combat related changes.
The biggest change being the removal of the Hunger System. All food now restores health directly like it did in Alpha.
Shields can now bash and parry attackers. And there is a ton of new weapons, armors, and enchantments to customized your playstyle to it's fullest.
Totems of Undying now have a cool down of a minute! So try not to be too careless with your actions.
Added the Following Mods:
- MC Dungeons Weapons
- MC Dungeons Armors
- Shield Overhaul
- Friends & Foes
- Vanilla Backport
- Platform (Library Mod)
- Polymorph
- Hunger Remover
- Totem Cooldown
- Lunar
Removed the Following Mods:
- Pale Garden Backport: (The Garden Awakens)
Updated the Following Mods:
- BetterEndDelight
- CharmForked
- ChatHeads
- Collective
- EMI
- IndyPets - Independent Pets
- LambDynamicLights
- Map Atlases
- Moonlight Lib
- Sound Physics Remastered
- GiantSpawn
Other Projects Added/Removed:
- Added MCDW Enchantment Icons Add-On
- Updated Modernized Hostiles
Crafting Recipes:
- Cobwebs (Shapeless with 4 string)
- Added Infusion Recipes for Spawn Eggs (currently unfinished)
- Reverted the Iron and Gold Equipment Recipes to Vanilla
Explanation
- While I think this change was good balance wise; the goal was to encourage interaction with create rather than blantently force players into interacting with a system they may not care for. Additionally with the addition of MC Dungeons Armors this would ultimately just be an extra step for basic armor when you could go for another side grade instead.
Misc Changes:
- Updated Fabric Loader to 1.16.11
- Disabled the Mooblooms from Charm
- Disabled the Mob Variants from Charm
- Edited the Advancements Page:
- Moved Andesite Age up with the rest of the create path.
- Reworked hidden Rain Advancement to be possible. Is now classified as a challenge.
- Deleted some unused config files
Added the Following Mods:
- Idwtialsimmoedm
- CIT Resewn
Added the Following Resource Packs:
- Minecraft Dungeons Enchantment Icons
- Enchanted Books: Re-covered
Armor Trim Changes:
- Added Snout Armor Trim drop to Zombified Piglins
- Removed Snout Armor Trim drop from Piglin Brutes
Addendum
Originally, I was planning on having Piglin Brutes spawn naturally as a rarer mob. However they were added in without any spawning restrictions, as they are normally only spawned as part of a structure. Meaning they almost always spawn mid air and fall. As well as spawning in abundance due to having a ton more places to spawn where other mobs normally cant. Even while having a low spawn rate.
- Adjusted Rib Armor Trim drop rate to be closer to the same as the Wither Skull
- Wild Armor Trim drop rate has been increased 0.1% -> 1%
- Coast Armor Trim drop rate is now affected by looting
- Vex Armor Trim drop rate is now affected by looting
- Sentry Armor Trim drop rate has been reduced 10% -> 5%
The Following Armor Trim Drops now Require a Player Kill:
- Rib - From Wither Skeletons
- Wild - From Zombies
- Coast - From Drowned
- Eye - From Enderman
- Vex - From Evoker
- Sentry - From Vindicator
Added the following Mods:
- Elderly Guardians
- Pottery
- Better Nether Map
- Backport Paintings 1.21
- Pale Garden Backport
Crafting Changes:
- Backported the Lodestone Recipe that uses Iron instead of Netherite
- Replaced the Compass in the Map Recipe with Feathers
- Added Smithing Recipes for all Pottery Sherds
- Fixed the added Recipe for Heart of the Sea crafting a golden apple instead.
Spawning Conditions:
- Added Guardian Spawns to the Deep Ocean Biomes
- Added Allay Spawns to the Dark Forest Biome