World downloads here
Final 1.20.1 version of Realms Unleashed. Been working hard on 1.21.1 update, stay tuned for more public releases.
World Download includes secrets and unreleased content. Thank you for everyone who played during this early era. <3
1.2.1 I had to find a good replacement for the grave mod to be compatible with the dungeons and really like the new one Forgotten Graves
I also added enhanced bossbars and a new cape I designed :D
Big Update
Updated Mods
- Converted Farmer's delight mods to Refabricated
- Let's Do Vinary added "The Lamroc Reserve" from community member Lamroc
Added mods
- Let's Do mods
- Beach Party
- Candlelight
- BetterNether
Massive Server Update
- Coverted to use Velocity to a multiserver network
- each dungeon will now be getting it's own server!!!
- Synced chat messages between servers
- Synced playerdata, mods, immerisve paintings, audioplayer music, etc.
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MAJOR UPDATE!
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Tons of new mods to keep ya entertained
- Better Combat, Simply Swords, and RPG series has added many new ways to play.
- Play instruments, upload paintings, and sail ships!
- Added Custom Capes, Water Wakes, and Do a barrel roll to experience flying in a new way.
- Bosses of mass distruction and other mobs to add more challenges.
- Farmer's Delight addons with lots of new food and drink combos
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Updated 1.0 mods with new features
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Discord integration with custom dimensions
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Custom modified mods to integrate together and make things more interesting
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A few secrets for the future of the server
- in this version some changes were made to mods and configs.
- server IP has been updated
- The server has recent version of the minecraft server on it, so go see if there are any issues with the world (I am trusting y'all with creative, don't make me regret it lmao.)
- You can choose whether or not to enable "optional client side mods" during installing from prism or modrinth launcher. (a few more mods are disabled by default but encourage using/testing basically all of them)
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Updated fabric loader to 0.12.24
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Updated all mods except for moonlight lib, supplementaries, and handcrafted. (these will be updated in 1.1)
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HUGE FPS gain and overall performance optimizations client side
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Turned off voice chat integration for sound physics remastered to get rid of issues with music clarity
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Journeymap coordinates to display as XYZ
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Journeymap waypoint with shaders visual glitch fixed
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Removed immersive portals update message (some performance config changes as well)
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Removed iris update message
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Added a couple more shader packs I like, changed complementary shaders’ settings to be “less white”.
Added
- Concurrent chunk manager
- Enhanced Block Entity
- Immediately Fast
- Polymorph (Allows you to craft conflicting recipes)
- Vivecraft (even if you don’t have VR, it will allow you to properly see VR players)
- YOSBR (replacing onetimeoverrides in the future)
Removed
- Better animations collection mod (replaced with simple animations resource pack)
- Forge config api port
- Puzzles lib
- LambDynamicLights (caused client side lag spikes with light updates/ lowered FPS)
- Sildur’s Vibrant shaders not compatible with immersive portals and a few other mods
Experimental additions (off by default)
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Simple animations resource pack ( 2 dependencies below NEED to be enabled in mods folder to work)
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Entity Model Features
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Entity Texture Features
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Nvidium (MAJOR FPS boost and very large render distance for Nvidia Graphics cards only, does not work with shaders and has some visual bugs near spawn.)