Spectral Seas 0.9.8-beta
on Jul 3, 2025- Added missing translation strings
- Implemented a fake mobcap for Galosphere Spectres
- Count distance from player spawn, not world spawn for "On Foreign Shores" advancement
- Rearranged advancements
- Cleaned up unused resources
- Ocean structure placement tweaks
- Got rid of ocean fossils, they're boring
- Lots of minor mod updates
- Rearranged some structure sets, especially ruins
- Switched back to mainline Deeper Oceans and slightly reduced ocean depth multiplier (3x to 2.5x)
- Made spears use trident animations instead of two-handed polearm
- Updated Revamped Shipwrecks
- Added Particle Rain
- Added automatic map markers for leashed horses
Spectral Seas 0.9.7-beta
on Jun 21, 2025- Removed a few useless items and recipes (seashell tools, nautilus armor set, uncraftable idols from Archeology+, etc. etc.)
- Added missing repair recipes for muskets and tridents.
- Show the compass ribbon if a compass is in the hotbar, not just in a hand.
- Fixed uncraftable potion appearing in buried treasure.
Spectral Seas 0.9.6-beta
on Jun 15, 2025- Mod updates
- Add pirate flag map markers for pirate structures
- General cleanups and reorganization
Spectral Seas 0.9.5-beta
on Jun 3, 2025- Nuke some more enchantments.
- Gate Brigg recipe with ship upgrades.
- Add TieFix (mostly for riptide fix)
- Fix armorer trade table
- Update mods. Remove unused mods.
- Replace Selfish Villager mod with Thief.
- Make glow lichen less common underground.
- Rename settings file for Complementary shaders version bump
- Script fixes for dedicated server.
- Add Too Fast to stop ships from rubberbanding.
Spectral Seas 0.9.4-beta
on May 27, 2025- Tweaks for dedicated server.
- Update Stamina For Tweakers
- Improve broken item handling.
- Recipe for Fisherman's Resin (repair material for tridents)
- Fixed weird case where an entity type wasn't stringified automatically, causing log spam.
- Fix Jolly Roger banner on Pirate patrol leaders.
- First draft of villager trade rework - now they trade for gold, have no enchanted books, and no diamond items.
- Mod updates. Add TerraBlenderFix
Spectral Seas 0.9.3-beta
on May 18, 2025- Fixed Pirate Factory uniforms not working (missing Java import)
- Fixed faulty ship upgrade check which prevented ship upgrades from being applied.
- Slashed spawn rates for vanilla squid and glow squid in ocean biomes.
Spectral Seas 0.9.2-beta
on May 17, 2025- Fixed some issues with map markers.
- Removed unused Enchanting Tweaks mod.
Spectral Seas 0.9.1-beta
on May 16, 2025- Fixed missing sound registration that led to infinite sharks.
Spectral Seas 0.9.0-beta
on May 16, 2025Welcome to the first public beta release of Spectral Seas! This release focuses on refining the loot system, tuning structure placement, and some fairly major surgery to the enchanting system. Here are some things to be aware of:
- The enchanting table has been removed! Collect enchanted items from structures and ruins and combine them with an anvil. Later in the progression, other options for enchanting open up.
- Diamonds are rarer in loot. Most diamond equipment in loot is "broken" and requires diamonds to repair.
- Named or enchanted items don't vanish at zero durability, they become broken and unusable until repaired at an anvil.
- Most types of equipment can be upgraded between material tiers. Unenchanted items can be upgraded at the crafting table, enchanted items need an anvil.
- Ship upgrades are primarily found in Pirate (pillager) structures. Face off against these ruffians to make your ship faster or hold more cargo.
- Structures contain themed loot. The resources and enchantments available vary significantly between locations.
Spectral Seas 0.1.23-alpha
on Apr 18, 2025- Update mods
- fixed default keybindings
- now using all 16x16 textures (death to mixels)
- new variant skins for Pirates
- tweaks to pirate hats
Spectral Seas 0.1.22-alpha
on Apr 16, 2025- Fixed: Tag and item modification scripts needed multiple reloads because we were reading the Item registry too early.
- Swords, cutlasses, rapiers, and longswords have their own Tinkerer's smithing types, so they can't be crossgraded to one another willy-nilly.
Spectral Seas 0.1.21-alpha
on Apr 14, 2025- Fixed missing Rotten Creatures mod causing a crash in Custom Mob Spawns
- Added PotionCraft
- Added a detailed and unnecessary subsystem involving magical chowder cauldrons
Spectral Seas 0.1.20-alpha
on Apr 2, 2025- Mob spawn tweaks (variants completely replace vanilla skeletons and zombies in some biomes).
Spectral Seas 0.1.19-alpha
on Mar 30, 2025- Towers are now decorated differently by type
- Jungle bushes are made of jungle leaves as God intended
- Made rooted azalea less common since Lush Caves are more common
- Grave markers are removed from the map when claimed.
Spectral Seas 0.1.18-alpha
on Mar 30, 2025- Removed grapplemod for now
- Replaced grappling hook loot with hookshots
- Added Air Hop to replace the grapplemod double jump enchant
Spectral Seas 0.1.17-alpha
on Mar 29, 2025- Fixed ship marker removal when boarding a ship
Spectral Seas 0.1.16-alpha
on Mar 27, 2025- Tweaks to TreeChop config for chopping with the wrong tool and chopping Lichen Mushrooms.
Spectral Seas 0.1.15-alpha
on Mar 27, 2025- Fix antique atlas map packet handling.
Spectral Seas 0.1.14-alpha
on Mar 26, 2025- Added HT's TreeChop
There is currently an issue with chopping trees without a tool (it only costs stamina for the first chop) but I think I'll be able to figure something out before the full release.
Spectral Seas 0.1.13-alpha
on Mar 26, 2025- Fixed some issues which prevented the pack from working on a dedicated server.
- Replaced I Can't Update - Bundles of Bravery with Bundle Backport-ish due to network crashes.