Spectral Seas 0.1.12-alpha
on Mar 25, 2025- Add some missing translation strings
- Add structure markers for Ribbit villages
Spectral Seas 0.1.11-alpha
on Mar 25, 2025- Make cave biomes more common.
Spectral Seas 0.1.10-alpha
on Mar 24, 2025- Make caves generate deeper underground in areas with high erosion.
- Hide inventory profile buttons by default.
Spectral Seas 0.1.9.1-alpha
on Mar 24, 2025- Disables Emissive textures in Continuity to fix bizarre rendering glitch in the inventory
Spectral Seas 0.1.9-alpha
on Mar 24, 2025- Added Bundles of Bravery backport
- Added TrashSlot
Spectral Seas 0.1.8-alpha
on Mar 23, 2025- Fixed a couple of embarrassing mod omissions
- Clarity improvements to the Rigging section of the Handbook
Spectral Seas 0.1.7.2-alpha
on Mar 22, 2025Sigh. Fix missing font and resourcepacks.
Spectral Seas 0.1.7.2-alpha
on Mar 22, 2025Sigh. A few mods were mistakenly set to "server" instead of "both" so they weren't installed on the client.
Spectral Seas 0.1.7.1-alpha
on Mar 22, 2025Fixed a stupid config problem that broke the map.
Spectral Seas 0.1.7-alpha
on Mar 22, 2025Welcome to the first test release of Spectral Seas. The primary purpose of this test is to give the custom mechanics a thorough shakedown. While most of the content should be completable, there is still a lot of work to be done on tuning the experience for fun.
Feedback
- Actual bugs (or things that work significantly differently than you would expect) go on the issue tracker
- Comments, questions and general discussion should go to the dev channel on the MPD Discord, #spectral_seas