Release Changelog
Major Changes
- Refined Modpack: A complete overhaul, though it retains the classic Tillage roots.
- Lore & Story:
- Added Lore, Goals, Credits, Rules, and a Getting Started guide to the main menu.
- Discover your backstory within the game.
- Adjusted player customizer to be more time-appropriate.
- Land Claiming:
- Simple dynamic non-chunk land claiming introduced.
- Craft a filled map and book to start.
- With 1–2 hours of daily play, you can accumulate enough blocks to claim 1 chunk per month.
- Players now spawn on their own personal horse, callable using the
'H'
key. - Server Node transferred from Miami, Florida to Ashburn, Virginia for better global connection.
New Additions
- Introduced Cultural Delights, Brewin n' Chewin, and Serene Shrubbery mods.
- Added new village types.
- Included Loot Balloons.
- Brightness option is now unlimited.
- ETF (Entity Texture Features) added.
- Added hot air balloons and wind particles.
- Players can extinguish themselves when on fire by spamming Crouch.
- Reintroduced Quark's Troughs with modified behavior.
- Added Curious Lanterns: Equip light sources on your hip.
- A few shaderpacks added for improved visuals.
- In-game server list no longer displays usernames for added privacy.
- Replaced "Spice of Life - Apple Pie" with "Spice of Life - Carrot".
Removals
- Removed several mods for performance and gameplay improvements:
- No See No Tick, AI Improvements, Let's Do Bakery, Extra Delight, StarLight.
- Create: Power Loader (caused train freeze bug).
- FastLoad, Washing Cauldron, The Floo.
- No More Torch Spam replaced by Magnum Torch.
- Removed diagonal windows.
- Disabled the vanilla recipe book function (use JEI).
Gameplay Tweaks
- Player Health: Players now spawn with fewer hearts than before.
- Trees now drop more wood when harvested.
- Reverted changes to dead trees and fertility.
- Some hostile mobs now wear armor.
- Certain hostile mobs are champions, featuring a boss bar, extra health, abilities, and loot.
- Villager Taxes changed from gold coins to bronze coins.
- Train speed adjusted for realism and performance.
- Players now respawn 200–500 blocks away from their death point.
- Musket handling improved for better control.
Model & Texture Updates
- (Official Tillage Resourcepack Only)
- New textures with connected features.
- Revamped villager and player textures.
- New models for:
- Guardians, Phantoms, Enderdragon, Elder Guardian, Warden, and Wither.
- Wandering Trader.
- Horse textures and armors.
- Farm animals and cats (added variations).
- Added texture support for "Furnish" (Thanks, oni7suKa!).
Note: These changes apply only when using the Official Tillage Resourcepack. Default Minecraft textures remain unchanged.
Environmental & Interaction Changes
- Campfires now burn out after 5 minutes.
- Cleaned up and optimized keybinds.
- Numerous config adjustments for improved gameplay (too many to list individually).
- Days, seasons, and time properly synced for a more immersive experience.
- Adjusted the chance of adventurers arriving at inns.