Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
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Changes in this build:
also reject Infinite
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Changes in this build:
catch placeholders returning NaN
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Changes in this build:
2.10.1
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
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Changes in this build:
update ajUtils to fix issue with the updater: old jar not being deleted properly
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
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Changes in this build:
Fixed timed types not working on h2
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
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Changes in this build:
disbale
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Changes in this build:
sona needs to go at the end ig
Hey y'all. Remember when I said hopefully there would be more updates in the last update? Funny. Anyways, heres an update! Most changes in this update are bugfixes or to help clear up some common issues that people ask me about in support.
- Fixed an error that occurred when a plugin tried to parse a player placeholder without a player
- Change
more-fetching
default tofalse
(This shouldn't make updates any slower, since the cache is modified during updates) - Added some placeholders from the Plan plugin to the list of known time placeholders
- Player placeholder update delays are now randomized a bit to spread out the updates a bit
- Only complain about interruptions if debug mode is enabled (this is mainly to get people to stop coming to support about an error when the server freezes. The error was a symptom of the server freezing, not a cause)
- Add an "Extra does not exist" error instead of returning --- to prevent confusion
- Fixed an error in the ajlb_total placeholders when any player had a fractional value (decimals)
- Added playtime_time as a known time placeholder
- Add a helpful warning message when the out of threads error is detected, which links to the crash report analyser
- Add a warning when the database rejects a string (instead of silently failing without debug)
- Use a single SQL query to update a player, instead of trying an insert, then updating if that fails. (i should have changed this forever ago)
- Fixed colors in time messages being parsed into minimessage
- Added a possible workaround for an error that happens sometimes when paper tried to remap the plugin jar. (updating to a newer version of paper is still the recommended fix for this, but hopefully this workaround will further reduce the error)
- Added number autocompletion to the sign add command
- Fixed the color placeholder not extracting &# hex colors
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
2.10.0
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
fix the color placeholder not extracting &# hex colors
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
paper dev said this might help
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
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Changes in this build:
add number suggestions in autocomplete in sign add command
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
Add flag so paper will stop trying to remap
to avoid a bug with the paper remapper in older 1.21 builds
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
Don't parse colors in time messages
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
use 'insert on duplicate update' instead of try/catch
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
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Changes in this build:
add warning when "Incorrect string value" is detected
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
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Changes in this build:
Add warning message with info when out of threads error is detected
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
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Changes in this build:
whoops, wrong property when publishing prerelease
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
use double instead of int for total
,add playtime_time as a known time placeholder