Don't process anything if a player leaves.
Teleport player repeatedly until the player loaded in the chunk.
Added support for latest Geyser (protocol bump).
Allow for tick id 0.
Removed the debug message.
more lenience for block pushing.
Added Geyser Extension publishing (modrinth).
Added a way to quickly reload config on Boar.
Specify 1.21.10 support on Modrinth.
Add PlayStation specific latency magnitude handling for NetworkLatency packets (#44)
Mark all version as supported on modrinth.
Added workaround for inventory desync. (#40)
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Workaround for the inventory issue.
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Don't pass latency to the server.
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Start with id 1.
Big oopsie, fixed no slow bypass due to some bad changes.
Hardcode network latency passthrough.
Added support for Geyser 1.21.9 (2.9.0).
Fixed some falses when the player is drinking ominous bottle, potions.
Fixed some falses when the player is taking zero velocity.
Oops don't print out the exception.
Multiple changes and improvements to how chunk reading is implemented.



