Bugfix for 2.0: Catch NullPointerException if a disconnection happens unexpectedly
2.0 Changelog: This release aims to fix all the weird issues where Bedrock players sometimes weren't recognized properly. Additionally, this release has tons of internal changes to ensure consistent behavior across the bungee and velocity version.
Please report any issues on the Github page. For other questions, please join the discord server for help: https://discord.com/invite/WdmrRHRJhS
GeyserPackSync changelog: Version 2.0-SNAPSHOT
This is a big one!
This release aims to fix all the weird issues where Bedrock players sometimes weren't recognized properly. Additionally, this release has tons of internal changes to ensure consistent behavior across the bungee and velocity version.
Please report any issues on the Github page. For other questions, please join the discord server for help: https://discord.com/invite/WdmrRHRJhS
Workaround for https://github.com/GeyserMC/Geyser/issues/3456, should make Bedrock player detection more reliable
Hopefully work around https://github.com/GeyserMC/Geyser/issues/3456 to help make Bedrock connection detection more reliable