Compatibility
Minecraft: Java Edition
Platforms
Creators
Details
Changelog
5.8.0 - New command, target, events, actions, conditions and game values. 🍂
We added new events, actions, conditions, game values, experiments, new translation, experiments, and even ERRORS?!
Watch the trailer:
New Translation 🇺🇦
Senmpai333 introduced an ukrainian translation for OpenCreative+, so now you can change your server messages with /oc locale ua and restart the server.
New command: /jointo Player 🔭
Now you can directly teleport to player's current world, without needing to /locate player, then clicking it.
AI in coding? Is that Vibe-coding?! 🧛
Yes to first, and maybe to second question.. Now server admins can connect AI (Google Gemini or OpenAI ChatGPT) to coding and let you use the magic command: /env make Prompt
It will generate a code from your prompt, it works with simple code, but with hard to understand code it works.. not fine.. Have fun to use it!
# /plugins/OpenCreative/config.yml
coding:
#
# Prompt handler is responsible for generating
# code from players wishes by using command:
# /env make [prompt]
#
# Notice: Prompter can and will do mistakes in coding,
# and we cannot nothing to do with it.
#
# Prompter requires token to work.
# For ChatGPT - https://platform.openai.com/api-keys
# For Gemini - https://aistudio.google.com/app/apikey
# Note: Services give you free trial, but
# for general usage you can be forced
# to pay services for using prompter.
#
# For example: /env make when player right clicks on
# magma block it gives random item
prompt-handler:
type: "none" # Set to "none" to disable. Available: "gemini", "chatgpt"
model: "gemini-2.5-flash" # Set model of LLM. For ChatGPT: "gpt-4o-mini"
token: "insert-secret-api-key-here-but-do-not-share-it-with-others"
timeout: 120 # Maximum time amount for thinking in seconds.
executors-limit: 10 # Maximum amount of executors.
Coding Changes 🐧
- New Player Events (5):
- Bucket Filled
- Bucket Empty
- Catch a fish with bucket
- Entered vehicle
- Exited vehicle
- New Entity Events (14):
- Entered vehicle
- Left vehicle
- Mob borned
- Mob removed
- Mob exploded
- Mob ignited by block
- Mob ignited by entity
- Mob healed
- Projectile hit a block
- Mob mounted entity
- Mob dismounted entity
- Shulker duplicated
- Mob got damaged
- Hanging (painting, frame) broke
- New Player Actions (2):
- Apply Mending
- Set visual fire
- New Variable Actions (6):
- Remove value from list
- Convert Time
- Parse JSON
- Save as JSON
- Remove item's lore line
- Trim a list
- New World Actions (4):
- Fill a block with water
- Change mode to Build
- Clear all scores from scoreboard
- Set scoreboard number style (red numbers)
- New Code Control Action (1):
- Clear local variables
- New Repeat Actions (3):
- Repeat while condition is true
- Repeat while condition is false
- Repeat through dictionary (map)
- New Entity Actions (54):
- Make fox sleeping
- Make fox jumping
- Make fox defending
- Make fox facing to grass
- Make fox sitting
- Set visual fire
- Set friction
- Set color of parrot
- Set pumpkin of snowman
- Set nectar for bee
- Set stingers for bee
- Make cat lying
- Make mob angry
- Make mob having chest
- Make mob remove when they're too far away
- Set awake
- Make camel running
- Charge creeper or wither's skull
- Make enderman or goat screaming
- Set horns of goat
- Make mob breed
- Make panda lying on back
- Set main haind
- Set laser of guardian
- Make mob interested
- Make horse standing on 2 legs
- Ignite explodable entity
- Explode entity
- Set bat's sleeping state
- Apply Luck for fishing hook
- Make axolotl to pretend being dead
- Make bear standing on 2 paws
- Make allay dancing
- Shake villager's head
- Make mob sitting
- Set having saddle
- Set block in minecart
- Set piglin's crossbow state
- Make pigling dancing
- Make mob celebrating
- Make wandering trader to drink milk
- Make wandering trader to drink potion
- Set visual fire
- Set display billboard
- Set AI
- Set collision
- Make mob a baby
- Make mob an adult
- Set physics
- Set silent
- New World Conditions (2):
- If player is in world
- If cycle is running
- New Variable Condition (1):
- If boolean is true
- New Target with SHIFT+RMB: Last created entity, that works after Create entity like world action.
- Added new 4 errors (yes, we added errors):
- Unknown Function
- Unknown Method
- Unknown Cycle
- Not supported entity for action
Other Changes 🛋️
- Now when player attacks other player in build mode, it will notify him, that they cant attack anyone in build mode.
- Now when player sends message in global (/cc) chat containing world advertisement (
please join my world /join ID, free gm1!!! /ad 123) it will underline join command, on hovering it will show world's info, and on clicking it will suggest player to join the world. - In
messagessection:cc-prefix,cc-chat,world-chatfrom config.yml now support both formats: MiniMessage (<red>) and Legacy colors (&c). - Now you can disable sending messages when player edits coding value with chat (text, number, vector...)
# /plugins/OpenCreative/config.yml
messages:
# ...
cancel-chat-on-value-set: true # set true to hide these messages
- Tired from "No players around, maybe you should try global chat with ! or /cc" message? Now server admins can disable it:
# /plugins/OpenCreative/config.yml
messages:
# ...
notify-no-players-around: false # set to false to disable, true to enable, by default true
- Added new commands for admins
/oc recommend ID- Mark world as recommended./oc unrecommend ID- Remove world from recommendations./oc setowner ID Owner- Set owner of world./oc setsize ID Size- Set custom size of world/oc ignoremessage Path- Adds message to safe list, won't reset on /oc resetlocale./oc unignoremessage Path- Removes message from safe list, it it will be able to reset with /oc resetlocale.
- Added experiments. Now you can toggle and test early unstable features of OpenCreative+, than can appear in future.
# /plugins/OpenCreative/config.yml
experiments:
wanders: true # Featured worlds, saving last visited world
code_downloader: true # Downloading code from link with YAML content
world_downloader: true # Cloning worlds
- Updated window, that shows on opening OpenCreative.jar by double clicking (yes it does exist!)
New Placeholders for PlaceholderAPI 💬
Now you can use even more placeholders... and maybe you can script with them something.. maybe displaying some info in bossbars.. scoreboards? We don't know, but we added:
%opencreative_is_in_build_planet%
%opencreative_is_in_dev_planet%
%opencreative_can_develop%
%opencreative_is_whitelisted%
%opencreative_is_owner%
%opencreative_is_banned%
# For planets
%opencreative_planet_icon_material%
%opencreative_planet_is_loaded%
%opencreative_planet_variables_amount%
%opencreative_planet_redstone_operations_amount%
%opencreative_planet_modified_blocks_amount%
%opencreative_planet_elements_changes_amount%
%opencreative_planet_whitelisted_players%
%opencreative_planet_blacklisted_players%
%opencreative_planet_builders%
%opencreative_planet_trusted_builders%
%opencreative_planet_not_trusted_builders%
%opencreative_planet_developers%
%opencreative_planet_not_trusted_developers%
%opencreative_planet_trusted_developers%
%opencreative_planet_guest_developers%
%opencreative_planet_entities_amount%
%opencreative_planet_executors_amount%
%opencreative_planet_limit_...%
%opencreative_planet_modifier_...%
# You can use
%opencreative_planet:ID_placeholder%
%opencreative_planet:123_online%
Save your beautiful messages from resetlocale! 🗄️
We added a new section in config.yml to allow you to save old messages from resetting by /oc resetlocale:
# /plugins/OpenCreative/config.yml
messages:
# ...
do-not-reset:
- "lobby.title" # Your messages path...
- "creating-world.title"
Resource pack changes 🌄
Now plugin will reset player's resource pack to server's (if specified in server.properties) or to vanilla, when players teleports lobby. Also we added "message" argument for player action "Set resource pack".
Fixes
- Now actions after brackets will be executed after executing code in previous bracket multi-actions (conditions, repeat actions, handler actions). It fixes Measure code execution time action, and actions after repeat action will be executed on the end of repeat.
- Fixed selection and target Selected target for Call Function/Method actions. You should use this target, if you want to execute code on entity, that currently runs function/method.
- Fixed loading worlds for 1.21.9+ server versions (destroyed spawn chunk radius game rule for them)
- Now "Create a world" button in own worlds menu displays available amount of worlds to create.
- Fixed some issues with
/oc recommend,/oc unrecommendwhen they were too laggy. - Fixed an error with Set Entity/Player health, that happened on setting health, which is above than max health.
HONORABLE MENTION 🦈
They reacted with SHARK OMG emoji, they should be truly fans of it.
- Electric
- Barn
- TON 618
- Pryanik
- Dimka
Files
Metadata
Release channel
ReleaseVersion number
5.8.0Loaders
Game versions
1.21–1.21.10Downloads
491Publication date
November 26, 2025 at 12:49 PMPublisher

mcchickenstudio
Member


